Search found 52 matches

by Final Shinryuu
Sat Nov 17, 2007 3:51 pm
Forum: CoPaP: General Discussion
Topic: psst.
Replies: 2
Views: 2439

Welcome back!
by Final Shinryuu
Fri Jul 13, 2007 10:04 pm
Forum: CoPaP: General Discussion
Topic: A helpfull idea
Replies: 7
Views: 4310

I also like the journal entry idea. We'll implement it on Hades.
No, Hala does not do this. Abyss 404 did.
by Final Shinryuu
Mon Jun 25, 2007 5:47 pm
Forum: CoPaP: Questions and Answers
Topic: How to start proceedings to join CoPaP
Replies: 20
Views: 14135

Sorry, just noticed this. Feel free to send me a PM with a detailed description of your server (both what you have and plans). Currently, we have Abyss, Ysgard, Hades, and three prime material servers. Your idea sounds interesting so far, I'd love to hear it. I'll make sure it gets posted for CoPaP ...
by Final Shinryuu
Tue Apr 24, 2007 6:17 pm
Forum: CoPaP: General Discussion
Topic: Is it possible to donate to COPAP as a whole?
Replies: 2
Views: 2779

Every world is run by individual teams. Nobody is responsible for everything as a whole, although Themicles personally maintains the CoPaP webpage and composes the CoPaP and universal hak file releases.
by Final Shinryuu
Thu Mar 22, 2007 8:24 pm
Forum: CoPaP: General Discussion
Topic: Banning
Replies: 9
Views: 5180

Sorry, Jungle, I'd have to agree with Drakuul here.
by Final Shinryuu
Thu Mar 15, 2007 7:02 pm
Forum: CoPaP: General Discussion
Topic: The CoPaP needs a Second Renaissance and a Major Remakeover
Replies: 4
Views: 3392

No way in hell I'm implementing the PRC packs.
There is some content in the CEP2 I like, but far, far more I abhor, and do not want cluttering up my module. There's enough junk in there from the original CEP already.
by Final Shinryuu
Fri Mar 09, 2007 10:32 am
Forum: Polls
Topic: Website: Add More Templates or Restore the Old Solaris One?
Replies: 5
Views: 7255

I vote Solaris. I loved that one!
by Final Shinryuu
Tue Feb 13, 2007 11:32 am
Forum: CoPaP: Development
Topic: Companion Trainign Sysyetm - What's Next?
Replies: 6
Views: 4493

Bluntly put, Kai, Kat, I'm only interested if I'm provided with the code, well commented, as well as an entirely detailed description of every function and feature of the system, and how it operates in-game.
by Final Shinryuu
Wed Jan 31, 2007 10:44 am
Forum: CoPaP: Development
Topic: Changeling Form Index inconsistencies
Replies: 16
Views: 8086

Exactly, Arkon.
At this point, there's not really anything we can do, and it can't easily be standardized. So in response to Terror2001: This is just the way it is, sorry.
by Final Shinryuu
Tue Jan 30, 2007 1:04 pm
Forum: CoPaP: Development
Topic: Changeling Form Index inconsistencies
Replies: 16
Views: 8086

I know Hala has altered/moved some entries in theirs.
Avlis as well has a number of models that are only on their servers, and not in the CoPaP haks, so that would also indicate different numbering in the appearances.2da.
by Final Shinryuu
Tue Jan 30, 2007 11:06 am
Forum: CoPaP: Development
Topic: Changeling Form Index inconsistencies
Replies: 16
Views: 8086

Makes sense to me, actually. I think it may not be the system (which is the same) so much as the actual numbered entries in the appearances.2da file. What is one entry on Avlis may differ from that same number in Hala's 2da.
by Final Shinryuu
Sun Dec 24, 2006 9:39 am
Forum: CoPaP: General Discussion
Topic: Haks
Replies: 1
Views: 1683

Did you try Hala's "Downloads" section on their forums?
http://www.ysgardhala.org/viewtopic.php?t=1751
by Final Shinryuu
Fri Dec 22, 2006 12:13 am
Forum: Catara News
Topic: Lights Out
Replies: 3
Views: 3502

We'll miss you, Catara!
by Final Shinryuu
Wed Dec 13, 2006 12:39 pm
Forum: CoPaP: General Discussion
Topic: Race Alteration: Kobolds and Goblins
Replies: 10
Views: 4376

Small Stature and Skill Afinity aren't actualy feats, but the game engine list them in the feat list. They are the way the engine uses to set some things for some races. I was trying to translate what I read into the engine language, and trying to do it without changing much. Changing hability's ad...
by Final Shinryuu
Wed Dec 13, 2006 12:36 pm
Forum: CoPaP: General Discussion
Topic: Race Alteration: Kobolds and Goblins
Replies: 10
Views: 4376

@Final Shrinryuu: Are you sure? I thought the engine checked the model size for some things, and the feat for others. Well, maybe I read it wrong. :) Do you mean.. If I have a changeling he will automaticaly receive: +1 TH, +1 AC, -4 discipline, -4 knockdown DC when using a small size? And the opos...
by Final Shinryuu
Sun Dec 10, 2006 11:34 am
Forum: CoPaP: General Discussion
Topic: Race Alteration: Kobolds and Goblins
Replies: 10
Views: 4376

Yup. Creature size is automatically dictated by the model size which the PC logs in with. Proper penalties and bonuses are automatically in effect. The "Small Stature" feat is purely cosmetic.
by Final Shinryuu
Sat Oct 21, 2006 1:55 pm
Forum: Builders' Forum
Topic: CEP V2 is Out
Replies: 2
Views: 2610

We'll see. ;)
There's a crudload of things we'd have to ease into the haks. And a ton more that we may just not want. So either way, it'll be some time before we can poke them apart and see how feasable it is.
by Final Shinryuu
Wed Sep 20, 2006 7:18 am
Forum: CoPaP: General Discussion
Topic: Will CoPaP become a NWN2 Project?
Replies: 29
Views: 10891

I don't think Vaultster will be a worry. I've heard that there's already people planning to make Vaultster for NWN2, and Zebranky has confidently assured me (And I believe him) that he could manage it himself if nobody else does.
Zebranky is a programming genius!
by Final Shinryuu
Tue Sep 19, 2006 4:00 pm
Forum: CoPaP: General Discussion
Topic: Will CoPaP become a NWN2 Project?
Replies: 29
Views: 10891

If one is organized, it would likely be under a different name. =D
I can see it happening, though, although I'm not sure who would participate in it.
by Final Shinryuu
Wed Aug 16, 2006 4:31 pm
Forum: CoPaP: General Discussion
Topic: Balancing psionics
Replies: 37
Views: 13141

It's alright, I'm feeling the same way, it's been a tiring day here too!
by Final Shinryuu
Wed Aug 16, 2006 2:21 pm
Forum: CoPaP: General Discussion
Topic: Balancing psionics
Replies: 37
Views: 13141

Terry, cool down, we were responding to Meredia's question (which she removed) asking why the class was non-chaotic alignment only.
The answer we gave was that it's all easily adjustable.
Nobody has been arguing balance for months now.
by Final Shinryuu
Tue Aug 15, 2006 8:51 pm
Forum: CoPaP: General Discussion
Topic: Balancing psionics
Replies: 37
Views: 13141

Yup, all the powers are very easy to edit. It's just like editing the spellhooking, really! So you can change or add new functionality to powers or rebalance them however you like.
by Final Shinryuu
Tue Aug 15, 2006 3:58 pm
Forum: CoPaP: General Discussion
Topic: Balancing psionics
Replies: 37
Views: 13141

The psionics system is based off of second edition psionics, which was non-chaotic alignment only. It was a decision of the creator of this system to do it this way. If the team of Abyss 404 wishes to change or alter this system on your world to function differently, then you are welcome to do so. E...
by Final Shinryuu
Fri Jun 09, 2006 12:02 pm
Forum: Grey Wastes News
Topic: The Gray Waste is 1.67!
Replies: 0
Views: 1741

The Gray Waste is 1.67!

Hades has been updated to 1.67 since yesterday!
Look for fun new content to be added to the server, taking advantage of everything we can do with the new patch!
by Final Shinryuu
Wed May 31, 2006 11:06 am
Forum: CoPaP: General Discussion
Topic: What does "linked" mean?
Replies: 15
Views: 4988

There are currently three separate groups of linked worlds.
Plans are in the working, and swiftly moving along, to finish relinking everyone. So just hold tight. ;)