
Will CoPaP start a NWN2 project somehow?

No, not really. NWN2 is more than a graphics upgrade to NWN. While the scripting language and some of the file formats will be compatible (or at least importable one-way into NWN2), they will be different games. NWN1 clients will not be able to connect to NWN2 servers, or vice versa.Mabus wrote:So are NWN and NWN2 going to be able to intermix worlds?
I have currently a small team working on a PW for NWN2. I have been interested to see how CoPaP is going to develop or change when NWN2 comes. I'm not sure how one really does apply for memebership and to be honest how much control in policys would one lose in running thier PW? The PW we are working on is way off in toolset production. We have been concentrating on the lore, background and history. Yes we have been discussing in some detail on the game mechanics. We need builders, web monkeys and coders. But to be at stage is still some months off.Arkonswrath wrote:I know that I have had discussions with my team as well as with a few others from other worlds who have shown interest in a CoPaP 2 in NWN 2 and I can say that, providing the coding and systems are in place to do it, I'm planning on going for it. If CoPaP itself wants it to go by a different name, then that's cool.
I'm just throwing it out there that we do plan on making a NWN 2 world in the Hala team and we are planning on linking so long as it's possible. Any world that is interested in doing so is more than welcome. I have thought about making a seperate forum on the Hala boards as well as asking Themi to make a thread here that could be used by the worlds who are interested in order to come up with some good ground rules and such. We'll see what happens. I'd like to hear more from other worlds whether they seriously want to try this or not.
Here is how.Xeo Bodacea wrote:I'm not sure how one really does apply for memebership and to be honest how much control in policys would one lose in running thier PW?
VaultSTER is a program designed for transfer of data between servers? Basically it aid's in allowing PC's to portal to other servers?Orleron wrote:While I really do not know if there will be a CoPaP in NWN2 (because for one thing, we don't even know if we have the technology to do it, i.e. VaultSTER), I can say that Avlis has no plans at this time to link up in NWN2. It's possible that a link may be decided in the future, but for the most part, we don't plan to organize a CoPaP in NWN2 to start out with. If others organized the CoPaP, that would be their own perogative, sure.
Xeo Bodacea wrote:Though a CoPaP2 of just PW's banding together to share idea's and resources would'nt be such a bad thing.
What's a "nice nice" group? I'm really not sure what your meaning is but as far as I can see your giving me directions else where on the topic of PW's banding togther when NWN2 is released.Orleron wrote:Xeo Bodacea wrote:Though a CoPaP2 of just PW's banding together to share idea's and resources would'nt be such a bad thing.
Just about every day of the week, someone in the NWN2 community says, "let's make a group of PW's that plays together and shares stuff and makes nice nice".
It's not an original idea. The linking is what's original.
If you want to make a "nice nice" group, I suggest you look around to see what's already out there. There are plenty that are there right now. For one you can head over to the Warcry NWN2 forums where they have the PW Consortium.
Sounds word and good advice...Orleron wrote:I'm just making you aware that your idea is not new, and it's been done a hundred times and it generally amounts to nothing. Having "PW's get together and exchange ideas" seems great, but in practical terms it's just an extra forum to keep up with and no real help. I'm telling you this as an experienced PW-maker to an inexperienced one, so maybe you won't waste too much of your time.
As a PW WL, your time needs to go to two (or three) things:
1) Recruiting staff
2) Recruiting players
3) Building or doing stuff on your own world.
Posting on a groovy inter-PW relations forum takes time away from all three of those things, and no one on the inter-PW forum is going to want to work on your world or play on it, because they will all be concerned with their own worlds.