- Added 4 merchants
- Added a zone for 3-5th levels
- working on more crafting items
- Added 5 zones
- Fixed the doors on all the buildings to autoclose
- built several factions and encounters
- various other fixes
ok I did my weekends work (:
Cheers,
teleri
CoPaP Development Updates
Avlis
Wilderness:
* added player housing: Vanguard's Hall (Zvidureth), Thayt'Trethlawn (TRow11Col10), Nighthawk Barracks for M'Chekian Alpha Corps (Finmaegen Keep), Havian's House (Elania)
* fixed naked Avengers and Champions
* lots of imports
* miscellaneous bug fixes and updates
Wilderness:
* added player housing: Vanguard's Hall (Zvidureth), Thayt'Trethlawn (TRow11Col10), Nighthawk Barracks for M'Chekian Alpha Corps (Finmaegen Keep), Havian's House (Elania)
* fixed naked Avengers and Champions
* lots of imports
* miscellaneous bug fixes and updates
"Time's been between us, a means to an end;
God it's good to be here walkin' together, my friend."
- Stevie Ray Vaughan
God it's good to be here walkin' together, my friend."
- Stevie Ray Vaughan
-
- Groundling
- Posts: 137
- Joined: Tue Nov 25, 2003 7:29 am
- Location: Avlis Team - Tairis'nadur Team
Avlis - Mikona
- Upgraded to 1.64 - Cep 1.50
- Updated Items Palette
- Updated City Gate District house interiors completely.
- Imported Academy of Mortal Magic
- Imported Spellhook updates
- Updated areas (indoor and outdoor)
- Added 2 small forest areas
- Added a shop in nobles district.
- Fixed minor bugs
- Imported Psionics
- Upgraded to 1.64 - Cep 1.50
- Updated Items Palette
- Updated City Gate District house interiors completely.
- Imported Academy of Mortal Magic
- Imported Spellhook updates
- Updated areas (indoor and outdoor)
- Added 2 small forest areas
- Added a shop in nobles district.
- Fixed minor bugs
- Imported Psionics
-
- Groundling
- Posts: 137
- Joined: Tue Nov 25, 2003 7:29 am
- Location: Avlis Team - Tairis'nadur Team
Tairis'nadur
Lots of stuff for the New Year!
-Updated palette to be the same as avlis
-Added crafting ingredients in various places
-Added two new areas
-Implemented something new but I cant say what. I keep it as a "nasty" surprise!
-Finalized universal quest framework
-Added few scripted quests!
-Implemented HPs persistency.
Lots of stuff for the New Year!

-Updated palette to be the same as avlis
-Added crafting ingredients in various places
-Added two new areas
-Implemented something new but I cant say what. I keep it as a "nasty" surprise!

-Finalized universal quest framework
-Added few scripted quests!
-Implemented HPs persistency.
-
- World Leader: The Outlands
- Posts: 497
- Joined: Thu Jul 01, 2004 2:24 pm
- Location: Sigil
- Contact:
Outlands updates
Fixed several transition issues (thanks Mistcaller (: )
fixed balalce issue with several Mobs
Added 15 new critters
fixed sinage problems in Plane of Choice
flushed out encounters in several zones....
fixed balalce issue with several Mobs
Added 15 new critters
fixed sinage problems in Plane of Choice
flushed out encounters in several zones....
Cheers,
teleri
Building the Outlands one GateTown at a Time
[url=http://www.greatring.net][color=blue][u][b]The Outlands[/color][/u][/b][/url]
[url=http://www.diterlizzi.com/art/games/planescape/index.html][color=blue][u][b]The Look of PlaneScape[/color][/u][/b][/url]
teleri
Building the Outlands one GateTown at a Time
[url=http://www.greatring.net][color=blue][u][b]The Outlands[/color][/u][/b][/url]
[url=http://www.diterlizzi.com/art/games/planescape/index.html][color=blue][u][b]The Look of PlaneScape[/color][/u][/b][/url]
-
- World Leader: Arborea
- Posts: 236
- Joined: Fri Oct 29, 2004 1:04 am
Arborea
- * DLed the zero mod and related haks, and erfs
* DLed and installed the MySQL software (thanks to the partial tutorial on the nwnx.org site)
* DLed the NWNx program, and have no clue how to setup
* Installed the JXP Forest, and Mountain Haks
* Started createing areas for Olympus layer
- Arvandor City - West Temple District
- Arvandor City - East farms, and houseing
- Arvandor Forest East
* Backstory being rewriten
-
- World Leader: Arborea
- Posts: 236
- Joined: Fri Oct 29, 2004 1:04 am
Arborea
- * New staff members have joined us.
* EQ issue for WL - in process of updateing machine
* New "battle" plan for roll out of Beta testing, and going live
* New IG start area being developed. - Mystic Vale
* Haks that were previously mentioned (JDPuffnstuffs) Removed due to orverriding basic tilesets.
* Co-admin has DB running, and new death script in developement. New script adds bonuses from con, being C/G, and being a priest of a deity on the approved deity listing.
* A lot of good changes...
Hala(On next restart)
- Removed Soul's persistent faction system as it was being a pain in the ass.
- Updated spell scripts to Avlis Spellhooking 1.6.0.1 standards. Disabled share spell for the time being.
- Updates to various merchants who were doing funky things.
- Added mage duelling ground to Nagritch.
- Various other minor fixes, palette updates, and changes.
-
- Groundling
- Posts: 93
- Joined: Wed Feb 16, 2005 6:50 pm
- Location: Hobart Australia
Avlis - LeOrTNanshi
Imported spellhooking 1.6.0.4
Radial emote 2.2
Added metamagic rod and scroll scribing vendors
Added Andrinorian Trust NPCs
Jewelcrafting enabled
Minor additions (guild housing, guild items)
Brought changeling code up to date
Fixes to changeling and drangonari abilities
Toned down rapid-respawn ant encounters
Imported spellhooking 1.6.0.4
Radial emote 2.2
Added metamagic rod and scroll scribing vendors
Added Andrinorian Trust NPCs
Jewelcrafting enabled
Minor additions (guild housing, guild items)
Brought changeling code up to date
Fixes to changeling and drangonari abilities
Toned down rapid-respawn ant encounters
-
- Noobie
- Posts: 8
- Joined: Tue Nov 25, 2003 1:00 pm
- Location: Quebec, Canada (GMT -5)
-
- Noobie
- Posts: 8
- Joined: Tue Nov 25, 2003 1:00 pm
- Location: Quebec, Canada (GMT -5)
-
- Ambassador: Hala
- Posts: 447
- Joined: Wed May 26, 2004 3:57 am
-
- Noobie
- Posts: 8
- Joined: Tue Nov 25, 2003 1:00 pm
- Location: Quebec, Canada (GMT -5)
-
- World Leader: The Outlands
- Posts: 497
- Joined: Thu Jul 01, 2004 2:24 pm
- Location: Sigil
- Contact:
outlands
Added areas
updated death scripts
added planar powerloss
added 2 new monster types
added new racial types (still under test)
Added areas
updated death scripts
added planar powerloss
added 2 new monster types
added new racial types (still under test)
Cheers,
teleri
Building the Outlands one GateTown at a Time
[url=http://www.greatring.net][color=blue][u][b]The Outlands[/color][/u][/b][/url]
[url=http://www.diterlizzi.com/art/games/planescape/index.html][color=blue][u][b]The Look of PlaneScape[/color][/u][/b][/url]
teleri
Building the Outlands one GateTown at a Time
[url=http://www.greatring.net][color=blue][u][b]The Outlands[/color][/u][/b][/url]
[url=http://www.diterlizzi.com/art/games/planescape/index.html][color=blue][u][b]The Look of PlaneScape[/color][/u][/b][/url]
-
- World Leader: Arborea
- Posts: 236
- Joined: Fri Oct 29, 2004 1:04 am
Arborea
Mystic Vale - Areas completed in and around city
New creatures and NPC developed
Secreat areas developed and populated
Storyline behind Mystic Vale Completed
New Website developed and maintained by Makphisto
Powerloss by Plane implemented, (thanks to Teleri and Jaythespacehound)
Powerloss for Clerics in developement. There is a whole lot of Powers out there.
Paperwork for the incorportation of the Arborea Project submitted to the State of Florida: Department of State. Under Florida law, if Passed we would become a Non-Profit Organization, and subject to the protection under Florida, and USA laws.
Mystic Vale - Areas completed in and around city
New creatures and NPC developed
Secreat areas developed and populated
Storyline behind Mystic Vale Completed
New Website developed and maintained by Makphisto
Powerloss by Plane implemented, (thanks to Teleri and Jaythespacehound)
Powerloss for Clerics in developement. There is a whole lot of Powers out there.
Paperwork for the incorportation of the Arborea Project submitted to the State of Florida: Department of State. Under Florida law, if Passed we would become a Non-Profit Organization, and subject to the protection under Florida, and USA laws.
Avlis - LeOrTNanshi
-imported expansion of religious conversion options
-imported latest set of Kuras items
-imported Aloro's fix to nw_i0_plot - prevents wrap-around exploit in selling items to vendors
-removed unused drangonari scripts and items
-Imported new server hop blocking code
-Tweaked twig blights CR down a bit to lower XP returnsLeOr
-Imported carpentry and jewelry updates (craftable resources, tools, and options)
-Fixes to NPC mages
-Imported Moon Tree Public House and Brewery
-Imported fixes to guild leaders' item (for Order of Gorethar)
-Updated piggy banks to latest version
-imported expansion of religious conversion options
-imported latest set of Kuras items
-imported Aloro's fix to nw_i0_plot - prevents wrap-around exploit in selling items to vendors
-removed unused drangonari scripts and items
-Imported new server hop blocking code
-Tweaked twig blights CR down a bit to lower XP returnsLeOr
-Imported carpentry and jewelry updates (craftable resources, tools, and options)
-Fixes to NPC mages
-Imported Moon Tree Public House and Brewery
-Imported fixes to guild leaders' item (for Order of Gorethar)
-Updated piggy banks to latest version
-
- World Leader: Arborea
- Posts: 236
- Joined: Fri Oct 29, 2004 1:04 am
-
- World Leader: The Outlands
- Posts: 497
- Joined: Thu Jul 01, 2004 2:24 pm
- Location: Sigil
- Contact:
Outlands
- 42 new areas are in 36 of which are connected but blocked till plot opens them up.
- imported 1452 new items that are outlands specific
- replaced the treasure table with an outlands specific one
- test implemented new spells (only test characters can use them at this point) the spells are portal feel and sense portal)
- Almost finished adding the the planar races (currently in are half-elf, half-orc, gnome, elf, and halfling)
Cheers,
teleri
Building the Outlands one GateTown at a Time
[url=http://www.greatring.net][color=blue][u][b]The Outlands[/color][/u][/b][/url]
[url=http://www.diterlizzi.com/art/games/planescape/index.html][color=blue][u][b]The Look of PlaneScape[/color][/u][/b][/url]
teleri
Building the Outlands one GateTown at a Time
[url=http://www.greatring.net][color=blue][u][b]The Outlands[/color][/u][/b][/url]
[url=http://www.diterlizzi.com/art/games/planescape/index.html][color=blue][u][b]The Look of PlaneScape[/color][/u][/b][/url]
-
- Noobie
- Posts: 8
- Joined: Tue Nov 25, 2003 1:00 pm
- Location: Quebec, Canada (GMT -5)
Avlis - LeOr
-VaultSTER upgrade
-treasure system upgrade
-guild updates (OoG chaplet, multiple guild item updates)
-creature updates
-tools and basic buyable materials for jewelcrafting, mining made available
-new "mineable" system for trees imported
-plot-related alterations to server portals (wilderness/LeOr lifts enabled), plot-related additions to area
-spellhooking updated to 1-6-0-41
-emote radial system upgraded to 3.0
-VaultSTER upgrade
-treasure system upgrade
-guild updates (OoG chaplet, multiple guild item updates)
-creature updates
-tools and basic buyable materials for jewelcrafting, mining made available
-new "mineable" system for trees imported
-plot-related alterations to server portals (wilderness/LeOr lifts enabled), plot-related additions to area
-spellhooking updated to 1-6-0-41
-emote radial system upgraded to 3.0
-
- Noobie
- Posts: 8
- Joined: Tue Nov 25, 2003 1:00 pm
- Location: Quebec, Canada (GMT -5)