Search found 15 matches
- Mon May 30, 2005 8:18 pm
- Forum: Scripters and Coders' Forum
- Topic: Random NPC Population/Crafting
- Replies: 7
- Views: 13021
- Mon May 30, 2005 10:21 am
- Forum: Scripters and Coders' Forum
- Topic: Random NPC Population/Crafting
- Replies: 7
- Views: 13021
- Sun May 29, 2005 2:04 pm
- Forum: Scripters and Coders' Forum
- Topic: Random NPC Population/Crafting
- Replies: 7
- Views: 13021
Random NPC Population/Crafting
Does anybody know of a good script to randomly place NPCs in an area when a player enters and then remove them when no PCs are in the area?
Also, we will need help setting up the crafting system within the next few days.
Also, we will need help setting up the crafting system within the next few days.
- Sun May 15, 2005 2:13 pm
- Forum: CoPaP: Classifieds
- Topic: Mirnor Positions Available
- Replies: 2
- Views: 7178
Mirnor Positions Available
Alright, we have our module back up and working to a point. We did have to do a lot of backtracking though. Anyway, starting on 5/23 we will be needing a permanent server, so if anyone wants to volunteer just reply to this thread. Also, once we have a permanent host, we will be looking for people fo...
- Sun Apr 03, 2005 12:10 am
- Forum: CoPaP: General Discussion
- Topic: Desiring a cute dragon model...
- Replies: 14
- Views: 15436
- Thu Mar 31, 2005 1:33 am
- Forum: Miranor News
- Topic: Miranor Server Preview
- Replies: 0
- Views: 6221
Miranor Server Preview
Well after three months of planning, and a few weeks of slow building, we are ready and proud to open up the first major area of Miranor for preview. The server will be up and running from 1600 GMT-6 (CEN) to 0100 GMT-6 (CEN) on April 8th through April 10th. We do not as of yet, have the resources t...
- Wed Mar 30, 2005 3:04 am
- Forum: CoPaP: Development
- Topic: Custom Races and PrCs across CoPaP
- Replies: 49
- Views: 45161
Stupid question here.. If I wanted to make NPCs of the Custome races are they in the Pallet Tree and where would they be? Also is the hides in the hak as well? -Tristan I'm not sure if they're in the pallette tree or not. If they're not I think you have to fill in the subrace field. If it doesn't t...
- Mon Mar 28, 2005 10:36 am
- Forum: CoPaP: Development
- Topic: Custom Races and PrCs across CoPaP
- Replies: 49
- Views: 45161
I know I've asked about Prestige classes before and I need to wait for the CoPaP team to update their haks, and I need to have my modifications ready for them whenever they do. (Still tweaking with them a bit, the PnP versions need to be toned down a lot, but we're also working with alpha versions o...
- Tue Mar 22, 2005 1:38 am
- Forum: CoPaP: Development
- Topic: An idea:Removing Healing Kits from CoPaP
- Replies: 72
- Views: 77099
- Sun Mar 20, 2005 10:43 pm
- Forum: CoPaP: Development
- Topic: An idea:Removing Healing Kits from CoPaP
- Replies: 72
- Views: 77099
Really, I don't see much of a problem with the healing kits. I mean yeah, I don't think they should be a Take 20 situation. They should provoke attacks of opportunity. (I thought they did, but I must not be paying enough attention when I play.) Wouldn't it be easier to up the DCs of the diseases or ...
- Sat Mar 19, 2005 10:17 pm
- Forum: Scripters and Coders' Forum
- Topic: Help With Random Tasks
- Replies: 4
- Views: 8633
- Sat Mar 19, 2005 6:22 pm
- Forum: Scripters and Coders' Forum
- Topic: Help With Random Tasks
- Replies: 4
- Views: 8633
Help With Random Tasks
Miranor is looking to setup random tasks for low level PCs to go around and do. The description and the instructions that come with this are for delivery quests, but there seems to be support for other things to do as well. My team and I are getting frustrated because we can't seem to get this thing...
- Sat Mar 19, 2005 6:08 pm
- Forum: CoPaP: Development
- Topic: Instructions for Installing CoPaP Systems (Wiki)
- Replies: 8
- Views: 15668
There isn't an application page to submit on the website. You or your friend would have to send the information to one of the CoPaP people to look over. The instructions for all that can be found here: viewtopic.php?t=6
- Wed Mar 16, 2005 5:57 pm
- Forum: CoPaP: Development
- Topic: Module won't load
- Replies: 11
- Views: 11699
Try loading it through NWNX. Then check your server logs. You should be able to open them up with notepad. Then it should show you whatever errors you're encountering. Another thing, if have a crafting system installed on your module it can take up to 10 or 15 minutes for your module to load, and it...
- Wed Mar 16, 2005 3:27 pm
- Forum: CoPaP: Development
- Topic: Question/Idea: OOC Areas
- Replies: 6
- Views: 7246
Question/Idea: OOC Areas
I was wondering if it would be acceptable to have an area that players can access for OOC conversation/socializing?