Update on dynamic races
Posted: Sat Jan 22, 2005 6:59 pm
Gimlor (Hellfire) has been working pretty steadily on getting the new dynamic races in. He's been sending me period pic updates to show his work. There's many issues with dynamic models for creatures of PC races that people do not usually know about, and Gimlor has been tackling these tough issues pretty well. Just takes some time.
We hope to have these races into the next iteration of the CoPaP universal hak so they can be used on all worlds:
Shaahesk (lizard man), orc, (half-)Ogre, gnoll, dracon, kobold
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We hope to have these races into the next iteration of the CoPaP universal hak so they can be used on all worlds:
Shaahesk (lizard man), orc, (half-)Ogre, gnoll, dracon, kobold
