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CoPaP 1.5
Posted: Wed Oct 20, 2004 8:04 pm
by Anduris
I'm sure combining 2das is being worked on, but I'm just double checking. If it isn't, I'm more than willing to do it.
Posted: Wed Oct 20, 2004 10:53 pm
by Themicles
It's already 85% done.
Don't ask when it'll be released to you guys though, as I'll only say "When it's done."

I don't expect it to take long at all, though. But I also wont give an estimate, as that's just suicide.
-Themicles
Posted: Thu Oct 21, 2004 2:12 pm
by Raith Veldrin
Ive already implemented the 2da changes from CEP 1.5 on our Cormyr server, it's the TLK that has my head spinning.
Any idea if this is in progress as well?
Thanks,
Raith Veldrin
Kingdom of Cormyr
Posted: Thu Oct 21, 2004 2:37 pm
by Themicles
You should not do this once your world links. It will throw it out of sync with the rest of the CoPaP worlds.
The TLK file will be released with the haks, in the next few days.
-Themicles
Posted: Thu Oct 21, 2004 3:32 pm
by Guest
Understood.
I didnt just adopt the CEP 2das
I merged them with the old CoPaP 2das (unless they have changed recently).
So unless we (CoPaP) are making our own 2da modifications aside from merging in CEP, I think we should match nicely.
We still implement the CoPaP haks but have a seperate 2da hak that has higher priority for some server specific issues.
I'll be sure to take a look to verify everything is kosher once the new CoPaP 2das and TLKs are released.
Raith Veldrin
Kingdom of Cormyr
Posted: Thu Oct 21, 2004 4:26 pm
by Themicles
You should always get the latest CoPaP 2das from me when working with them.
There have been changes to them made since the 4.2 version. Bug fixes, additions, etc.
And that was just during the wait for 1.64.
Now there are more additions to be done as well.
Please review my recommended hakpak structure in the Ambassador and World Leaders forum for best results.
-Themicles
Posted: Sat Oct 23, 2004 4:48 pm
by Raith Veldrin
As soon as the new CoPaP 2das and TLK are ready I will be sure to meld them in. Basically I just use those as a base then add what lines are server specific and place in a higher hak priority insuring both universal and local functionality.
Although I am glad there is a new CEP version, I am a bit bewildered how CODI robes got left out again and DLA Elven Chain didn't make the cut. The CEP team works in mysterious ways I suppose.