The CoPaP is in major need of updates and revisions. I suggest updating to the CEP v2, possibly combining the CoPaP and Universal Hakpaks, and at least consider implementing the PRC Pack v3.1c & PRC Server Pack v1.7.
Thoughts? Feedback?
The CoPaP needs a Second Renaissance and a Major Remakeover
The CoPaP needs a Second Renaissance and a Major Remakeover
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- World Leader: The Grey Wastes
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Worlds are free to implement certain portions of CEP2 content as they see fit, and other portions can be introduced CoPaP-wide if nobody objects. However, integrating the whole thing would cause issues.
The CoPaP and Universal haks are intentionally separated. To be simplistic, 2das go in copaphak, while models/textures/other large content goes in universal. This is by design, and there is no reason to change it.
PRC has already been addressed.
The CoPaP and Universal haks are intentionally separated. To be simplistic, 2das go in copaphak, while models/textures/other large content goes in universal. This is by design, and there is no reason to change it.
PRC has already been addressed.
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- Leader: Tairis'nàdur & CoPaP Hak-Master
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Re: The CoPaP needs a Second Renaissance and a Major Remakeover
The CoPaP Hak often gets updated with no Universal Hak update necessary. If we were to combine them, you'd have to download the entire size of both, every single time, even if no model/art content was updated.Zenosaga wrote:...possibly combining the CoPaP and Universal Hakpaks...
As for CEP 2.0, we have technical implementation reasons for not going with CEP 2.0 at this time. Not to mention the bloat already commented on by others here.
The PRC is something *all* worlds would have to agree on. And currently, they don't. It is not likely it'll ever be added to CoPaP.
Be careful what you say Zebranky... You'll give people the wrong idea.Zebranky wrote:Worlds are free to implement certain portions of CEP2 content as they see fit, and other portions can be introduced CoPaP-wide if nobody objects. However, integrating the whole thing would cause issues.
If a world wants to extract certain *non-player content* from CEP 2.0, and include it in their world specific hak, that's okay. This means monsters and placeables only, pretty much. Anything that a player character can wear, carry, choose as a head, etc, cannot be added without CoPaP-wide implementation.
Now I know that you know this, but those with less knowledge of hak paks might have gotten the wrong idea from your comment and thought that a single world could choose to install CEP 2.0 without the rest of us, and merely use only certain parts.
"A wise man does not dwell on his past. He learns from it, he grows from it, and then moves ahead into his future." -me
No way could I ever play on any CoPaP world that tried to implement the whole of CEP2. I've tried to download it multiple times and there just isn't enough room. I only got as far as two downloads before my hard drive was FULL. A little content from CEP 2? Fine. Not an entire one of those ridiufreakinglous haks.
Though it's already been hammered, I like to think I cracked the wood nailing that into it a bit more.
Though it's already been hammered, I like to think I cracked the wood nailing that into it a bit more.