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Any interest in an Ethereal Plane server?
Posted: Thu Jun 09, 2005 12:48 am
by Apandapion
I had some thoughts on implementation yesterday.
Posted: Thu Jun 09, 2005 12:59 am
by Tristan_Durst
Ethereal is a nice Idea, but I would rather see an Astral Plane Server.
Reason: Ethereal links Prime to the Inner Elemental planes. The Astral links Primes with the Outerplanes. We have 0 Inner plane servers, but 5 of 13 Outerplanar servers.
Just my 2 cents,
-Tristan
Posted: Thu Jun 09, 2005 2:21 am
by Apandapion
Tristan_Durst wrote:Ethereal is a nice Idea, but I would rather see an Astral Plane Server.
Reason: Ethereal links Prime to the Inner Elemental planes. The Astral links Primes with the Outerplanes. We have 0 Inner plane servers, but 5 of 13 Outerplanar servers.
Just my 2 cents,
-Tristan
The problem is, of course, that you walk through the ethereal and fly through the astral. Between that and silver cord mechanics, I see the astral as being almost unrenderable in the NWN engine, wheras one could do a fairly good approximation of the ethereal.
The navigation system I have in mind, however, would work well for either.
Posted: Thu Jun 09, 2005 10:45 am
by teleri
I think it would add an interesting diminsion to the CoPaP system to have a server that is the ethereal plane.
I say go for it (:
clink the link on the front page and get the ball rolling (:
Posted: Thu Jun 09, 2005 11:48 am
by Apandapion
I might tinker around with it, considering that being player coordinator hasn't generated much work for me... I'll probably rig a test module and try to get my travel code to work.
Posted: Thu Jun 09, 2005 5:48 pm
by teleri
Well I am live and ready to get that ball rolling (: I fyou want to work with me to get the player coodinator ball rolling (:
Posted: Fri Jun 10, 2005 3:13 am
by Starslayer_D
Looked it up in the manual of the planes yesterday. Both etheral and astral linke to inner and outer planes. Go figure...
Posted: Fri Jun 10, 2005 3:25 am
by Tristan_Durst
Actually Astral is not suppose to link with the Inner planes, that's a MotP3.0 mess up.
-Tristan
Posted: Fri Jun 10, 2005 11:32 am
by teleri
Starslayer_D wrote:Looked it up in the manual of the planes yesterday. Both etheral and astral linke to inner and outer planes. Go figure...
The MotP 3rd edition if a waste of paper. I have seen more eratta on that book alone over all the 3 core books....
the connectons are
Outerplanes(top layer only) <--> Astral <--> Prime Material <--> Ethereal <--> Inner Planes
Added in 3rd edition is the "Shadow plane" which connects to all Prime material worlds.
Regardless the Outler Planes servers are all using the 2nd edition rules from the Planescape campaign setting.
Posted: Sat Jun 11, 2005 12:18 am
by Tristan_Durst
Apandapion, I didn't want to sound like I was discouraging you from makeing a non-Prime server, or making any server for that matter. I would love to see another non-prime server go up.
My recommendation for an Astral server was based on the fact you would have a lot more activity, than the Ethereal. Well most likely.
But I say go for what makes you happy.
*Cheers*
-Tristan
Posted: Sat Jun 11, 2005 4:15 pm
by Starslayer_D
ok.. first edition MotP doesn't say anything about ethreal to outer or astral to inner.. now was it an error, or an upgrade in 3rd MotP.
Posted: Sat Jun 11, 2005 6:17 pm
by Tristan_Durst
Starslayer_D wrote:ok.. first edition MotP doesn't say anything about ethreal to outer or astral to inner.. now was it an error, or an upgrade in 3rd MotP.
teleri wrote:the connectons are
Outerplanes(top layer only) <--> Astral <--> Prime Material <--> Ethereal <--> Inner Planes
Added in 3rd edition is the "Shadow plane" which connects to all Prime material worlds.
Regardless the Outer Planes servers are all using the 2nd edition rules from the Planescape campaign setting.
Posted: Sun Jun 12, 2005 2:58 am
by teleri
Starslayer_D wrote:ok.. first edition MotP doesn't say anything about ethreal to outer or astral to inner.. now was it an error, or an upgrade in 3rd MotP.
Its an error there is an errata about it on the WotC site someplace (man that site is messy (: )
Posted: Sun Jun 12, 2005 9:07 am
by Starslayer_D
hehe.. reread my first edition MotP.. there are connections between astral and etheral at least. *shrug*
Posted: Mon Jun 13, 2005 8:16 pm
by VIpAcT
I was looking over some of the second edition matieral on the astral plane and found some interesting things that could be done coding wise to simulate some of the mechanic rules of that setting. Some of these include temporarily changing certain stats, making penlaties on ranged weapons for non-natives, and perhaps some sort of speed/fighting drift code to simulate wild ass space battles.
I am not well-versed in NWscript, but if someone is interested in this sort of code for astral areas on their respective server, I might have a try at coding some of it.
Posted: Tue Jun 14, 2005 12:50 am
by teleri
VIpAcT wrote:I was looking over some of the second edition matieral on the astral plane and found some interesting things that could be done coding wise to simulate some of the mechanic rules of that setting. Some of these include temporarily changing certain stats, making penlaties on ranged weapons for non-natives, and perhaps some sort of speed/fighting drift code to simulate wild ass space battles.
I am not well-versed in NWscript, but if someone is interested in this sort of code for astral areas on their respective server, I might have a try at coding some of it.
VIpAcT if you cod eit I will host the Mod (:
Posted: Wed Jun 15, 2005 3:49 pm
by Apandapion
VIpAcT wrote:I was looking over some of the second edition matieral on the astral plane and found some interesting things that could be done coding wise to simulate some of the mechanic rules of that setting. Some of these include temporarily changing certain stats, making penlaties on ranged weapons for non-natives, and perhaps some sort of speed/fighting drift code to simulate wild ass space battles.
My primary compunction against doing the astral myself is that I know that I can not do it justice visually. To create the illusion of space necessary for the astral is beyond a toolset novice, which I am. But the 'trackless space' travel code I'm working on occasionally might fit for the astral as well, and if you are thinking seriously about doing the Astral I can send you the code if I get anywhere with it.
Posted: Wed Jun 15, 2005 11:48 pm
by VIpAcT
I am curious to what you mean by trackless space travel code, what do you plan on having this do? Is it much like... the abyss lost plains traveling code?
Posted: Thu Jun 16, 2005 12:04 am
by Apandapion
VIpAcT wrote:I am curious to what you mean by trackless space travel code, what do you plan on having this do? Is it much like... the abyss lost plains traveling code?
I haven't spent enough time on the lost plains to know the answer to that question. I don't think so.