Jolly thought that this is a switch somewhere rather than being scripted, can anyone point me in the direction where I can find the switch to disable them? Thanks.
Ex
Dissabling PrCs
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- Groundling
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- Groundling
- Posts: 137
- Joined: Tue Nov 25, 2003 7:29 am
- Location: Avlis Team - Tairis'nadur Team
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- Ambassador: Tairis'nàdur
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that shouldn't hurt you Enverex:
this is how the script would look completely (now that I knew where to look, I found it easily)
this means that you need to put the disabling lines either directly into the module OnEnter event, or put them all into a script and then call that from the Module OnEnter event.which is called from the module OnEnter event.
this is how the script would look completely (now that I knew where to look, I found it easily)
Code: Select all
void main()
{
//Blackguard
if (GetLevelByClass(CLASS_TYPE_BLACKGUARD, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X1_AllowBlkGrd", 1);
//Assassin
if (GetLevelByClass(CLASS_TYPE_ASSASSIN, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X1_AllowAsasin", 1);
//Arcane Archer
if (GetLevelByClass(CLASS_TYPE_ARCANE_ARCHER, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X1_AllowArcher", 1);
//Harper Scout
if (GetLevelByClass(CLASS_TYPE_HARPER, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X1_AllowHarper", 1);
//Shadow Dancer
if (GetLevelByClass(CLASS_TYPE_SHADOWDANCER, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X1_AllowShadow", 1);
//Dwarven Defender
if (GetLevelByClass(CLASS_TYPE_DWARVENDEFENDER, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X1_AllowDwDef", 1);
//Red Dragon Disciple
if (GetLevelByClass(CLASS_TYPE_DRAGONDISCIPLE, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X1_AllowDrDis", 1);
//Champion of Torm
if (GetLevelByClass(CLASS_TYPE_DIVINECHAMPION, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X2_AllowDivcha", 1);
//Weapon Master
if (GetLevelByClass(CLASS_TYPE_WEAPON_MASTER, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X2_AllowWM", 1);
//Shape Shifter
if (GetLevelByClass(CLASS_TYPE_SHIFTER, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X2_AllowShiftr", 1);
//Pale Master
if (GetLevelByClass(CLASS_TYPE_PALEMASTER, OBJECT_SELF) < 1)
SetLocalInt( OBJECT_SELF ,"X2_AllowPalema", 1);
}
bye,
JollyOrc
___________________
Tairis'nàdur - Senior DM, Catara World Owner
-= fewer rules - more fun =-
JollyOrc
___________________
Tairis'nàdur - Senior DM, Catara World Owner
-= fewer rules - more fun =-