Yup, i know i stopped trying to pour hours and hours of crafting effort in being able to make a HEAL-potion, when i could just hope over to another world and in the second area after the portal buy stacks of HEAL-potions at 30K per 10. It's just not worth the trouble, especially with monsters dropping 300-400 gold per drop.People will do whatever the economy dictates. That isn't working on CoPAP at the moment, because some worlds have unlimited heals (and deathwards) for sale cheap, and others have them as only high end craftables. I actually feel bad for the avlis alchemist who's high end product is being laughed at.
True as far as parties go, i find often that high-levels don't even bother waiting for a bandage or spell to be applied to them, but readily chug multiple HEAL's per battle as soon as they drop below half. Widespread availability makes them cheap.As for how that relates to clerical spells, well, it devalues their role in a party. Level 4 and 6 spells aren't really supposed to be in a bottle, and if they are they should be insanely expensive, not something to carry around a sack of 100+ of.
I can understand their value for soloing though, not something to encourage but also simple unavoidable for people at times due to both IC and OOC reasons like timezones, etc. As a result i'm a bit on the edge here. Overall i'd say: don't rmove them, but -DO- make them Avlis-priced...at 10K per HEAL-potion it's still not impossible, but at least people will not use them as whimsically as they do now.