Novus Terrarum now up to 138 Areas
Posted: Thu Jun 17, 2004 2:45 pm
With the addition of our new Temple interiors Novus Terrarum is now up to 138 areas.
Some of our features include:
A large central city to start out in.
A city of undead.
An Island city with underground areas to explore.
A many forest areas to explore.
A database driven Spawn system that is "on the fly" configurable by our DM staff that allows spawning of anything with a resref.
We will soon be adding in the autobic system for custom races and we hope to offer lesser undead as a player race as well as a few other custom races perhaps.
Coming in the future:
Numerous Quests as well as merchants with many unique items to choose from.
Class specific quests that will use the skills of the class to solve the quest.
Spawns galore!!!
Some of our features include:
A large central city to start out in.
A city of undead.
An Island city with underground areas to explore.
A many forest areas to explore.
A database driven Spawn system that is "on the fly" configurable by our DM staff that allows spawning of anything with a resref.
We will soon be adding in the autobic system for custom races and we hope to offer lesser undead as a player race as well as a few other custom races perhaps.
Coming in the future:
Numerous Quests as well as merchants with many unique items to choose from.
Class specific quests that will use the skills of the class to solve the quest.
Spawns galore!!!