Ithilla alpha running briefly for test

Frontpage news stories for CoPaP member IthillaProject
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Multiverse Scholar
Posts: 1247
Joined: Mon Nov 10, 2003 11:15 am
Location: Avlis

Ithilla alpha running briefly for test

Post by Orleron » Wed Jan 19, 2005 11:42 pm

The Spelljamming mod is running at right now. Feel free to play. The mod is completely green, meaning it's VERY buggy. So please do not bother to ask why we did this or that....heh... the answer is either "We haven't gotten to it yet.", or "We didn't think that far in advance yet." Just play to have fun and blow each other up in space. Though the complete spelljamming system is nowhere near finished, it is still possible to have some nice combats between multiple opponents. Eventually, it will be refined, and we'll add support for more than one person to ride a ship, but again, one thing at a time. Have fun!

"My name is Orleron...a dungeonmaster...two years ago I got shot through a game client...I'm in a distant part of the internet aboard these servers of escaped mental players. I've made enemies, stupid, and all I want to do is make CoPaP a reality, to warn Earth...Look inward(to your monitor) and share the newbies I've seen..."

Posts: 106
Joined: Mon Oct 25, 2004 3:32 pm
Location: The European Union

Post by slave.of.emotions » Thu Jan 20, 2005 7:02 am

Are any special haks requierd ?

Posts: 20
Joined: Mon Dec 08, 2003 1:41 pm
Location: Virginia, USA

Post by Hellfire » Thu Jan 20, 2005 7:24 am

Yes, the Arcane Space haks are required, I will try and get those posted in a temp location this evening.

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