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Posted: Sun Sep 12, 2004 1:17 am
by teleri
  • Added 4 merchants
  • Added a zone for 3-5th levels
  • working on more crafting items
  • Added 5 zones
  • Fixed the doors on all the buildings to autoclose
  • built several factions and encounters
  • various other fixes

    ok I did my weekends work (:


Posted: Sun Sep 19, 2004 12:40 am
by Aloro


* added player housing: Vanguard's Hall (Zvidureth), Thayt'Trethlawn (TRow11Col10), Nighthawk Barracks for M'Chekian Alpha Corps (Finmaegen Keep), Havian's House (Elania)
* fixed naked Avengers and Champions
* lots of imports
* miscellaneous bug fixes and updates

Posted: Mon Oct 25, 2004 12:13 am
by teleri

Finished the core death travel changes put in all new death bits.

Fixed 3 merchants who were buying things they shouldn't have.

Started the big revision of the conversation tree.


Posted: Tue Nov 09, 2004 6:47 am
by Mistcaller
Avlis - Mikona

- Upgraded to 1.64 - Cep 1.50
- Updated Items Palette
- Updated City Gate District house interiors completely.
- Imported Academy of Mortal Magic
- Imported Spellhook updates
- Updated areas (indoor and outdoor)
- Added 2 small forest areas
- Added a shop in nobles district.
- Fixed minor bugs
- Imported Psionics

Posted: Sat Jan 01, 2005 1:36 pm
by Mistcaller

Lots of stuff for the New Year! :)

-Updated palette to be the same as avlis
-Added crafting ingredients in various places
-Added two new areas
-Implemented something new but I cant say what. I keep it as a "nasty" surprise! :P
-Finalized universal quest framework
-Added few scripted quests!
-Implemented HPs persistency.

Outlands updates

Posted: Sun Feb 06, 2005 10:38 pm
by teleri
Fixed several transition issues (thanks Mistcaller (: )
fixed balalce issue with several Mobs
Added 15 new critters
fixed sinage problems in Plane of Choice
flushed out encounters in several zones....

Posted: Tue Feb 15, 2005 7:27 am
by Tristan_Durst
  • * DLed the zero mod and related haks, and erfs
    * DLed and installed the MySQL software (thanks to the partial tutorial on the site)
    * DLed the NWNx program, and have no clue how to setup :oops:
    * Installed the JXP Forest, and Mountain Haks
    * Started createing areas for Olympus layer
    - Arvandor City - West Temple District
    - Arvandor City - East farms, and houseing
    - Arvandor Forest East
    * Backstory being rewriten

Posted: Thu Mar 17, 2005 3:26 pm
by Tristan_Durst
  • * New staff members have joined us.
    * EQ issue for WL - in process of updateing machine
    * New "battle" plan for roll out of Beta testing, and going live
    * New IG start area being developed. - Mystic Vale
    * Haks that were previously mentioned (JDPuffnstuffs) Removed due to orverriding basic tilesets.
    * Co-admin has DB running, and new death script in developement. New script adds bonuses from con, being C/G, and being a priest of a deity on the approved deity listing.
    * A lot of good changes...:)

Posted: Mon Mar 21, 2005 11:20 am
by Nob
Hala(On next restart)
  • Removed Soul's persistent faction system as it was being a pain in the ass.
  • Updated spell scripts to Avlis Spellhooking standards. Disabled share spell for the time being.
  • Updates to various merchants who were doing funky things.
  • Added mage duelling ground to Nagritch.
  • Various other minor fixes, palette updates, and changes.

Posted: Mon Mar 21, 2005 5:45 pm
by Nob
  • Put up several spellhooking updates and test scripts. Including a test of Isaac's Greater Missile Storm
  • Various minor fixes to merchants, NPC placement and palette.

Posted: Thu Mar 24, 2005 5:40 am
by jaythespacehound

New Death script working
Inn rooms working
Crafting placeables working (except for jewelcrafting)
Custom ingredient spawn system working

Posted: Sat Apr 09, 2005 5:15 pm
by GreyLynx
Avlis - LeOrTNanshi

Imported spellhooking
Radial emote 2.2
Added metamagic rod and scroll scribing vendors
Added Andrinorian Trust NPCs
Jewelcrafting enabled
Minor additions (guild housing, guild items)
Brought changeling code up to date
Fixes to changeling and drangonari abilities
Toned down rapid-respawn ant encounters

Posted: Sun Apr 10, 2005 7:31 pm
by Gaelyn Faerstryd
Avlis - Deglos

Imported spellhooking
Radial emote 2.3
Added Andrinorian Trust NPCs
Minor additions (player housing, items)
Bug Fixes

Posted: Thu Apr 14, 2005 9:02 pm
by Gaelyn Faerstryd
Avlis - Deglos

- ReligConvert added to the mod
- Merchants fixed (nw_io_plot)
- More Kuras Items
- Guild item fixes
- Bug Fixes
- New areas.

Posted: Thu Apr 14, 2005 9:20 pm
by Arkonswrath

-Areas fleshed out
-Guild Items imported
-New NPCs imported
-Testing out the Dragon Hak (will post my findings)

Posted: Sat Apr 16, 2005 5:41 am
by Gaelyn Faerstryd
Avlis - Deglos

- Area Updates

Posted: Sat Apr 16, 2005 2:06 pm
by teleri

Added areas
updated death scripts
added planar powerloss
added 2 new monster types
added new racial types (still under test)

Posted: Sun Apr 17, 2005 4:52 pm
by Tristan_Durst

Mystic Vale - Areas completed in and around city
New creatures and NPC developed
Secreat areas developed and populated
Storyline behind Mystic Vale Completed
New Website developed and maintained by Makphisto
Powerloss by Plane implemented, (thanks to Teleri and Jaythespacehound)
Powerloss for Clerics in developement. There is a whole lot of Powers out there.

Paperwork for the incorportation of the Arborea Project submitted to the State of Florida: Department of State. Under Florida law, if Passed we would become a Non-Profit Organization, and subject to the protection under Florida, and USA laws.

Posted: Fri Apr 22, 2005 12:11 am
by GreyLynx
Avlis - LeOrTNanshi

-imported expansion of religious conversion options
-imported latest set of Kuras items
-imported Aloro's fix to nw_i0_plot - prevents wrap-around exploit in selling items to vendors
-removed unused drangonari scripts and items
-Imported new server hop blocking code
-Tweaked twig blights CR down a bit to lower XP returnsLeOr
-Imported carpentry and jewelry updates (craftable resources, tools, and options)
-Fixes to NPC mages
-Imported Moon Tree Public House and Brewery
-Imported fixes to guild leaders' item (for Order of Gorethar)
-Updated piggy banks to latest version

Posted: Sun Apr 24, 2005 12:14 am
by Tristan_Durst

Host computer has been setup.
MySQL, NWNX2, odbc, and NWN up and Running.

*Cheers and Parties*

Projected time for Beta by end of June...


Posted: Sun Apr 24, 2005 11:28 pm
by GreyLynx
Avlis - Le'Or'T'Nanshi

-Housing updates - Moontree Brewery/Pub House fixes, Trias Ju'eir's house
-Negative Energy Traps update - negative energy will no longer harm undead
-copper studs fix
-Upped cost of Nanshaquist so unlimited amounts cannot be bought for 1 gp

Posted: Thu Apr 28, 2005 10:27 am
by teleri
  • 42 new areas are in 36 of which are connected but blocked till plot opens them up.
  • imported 1452 new items that are outlands specific
  • replaced the treasure table with an outlands specific one
  • test implemented new spells (only test characters can use them at this point) the spells are portal feel and sense portal)
  • Almost finished adding the the planar races (currently in are half-elf, half-orc, gnome, elf, and halfling)

Posted: Mon May 09, 2005 9:31 pm
by Gaelyn Faerstryd
Avlis - Deglos

- Palette updates and additions
- vaultster upgrade
- treasure system update
- player housing updates

Posted: Sun May 15, 2005 10:01 pm
by GreyLynx
Avlis - LeOr

-VaultSTER upgrade
-treasure system upgrade
-guild updates (OoG chaplet, multiple guild item updates)
-creature updates
-tools and basic buyable materials for jewelcrafting, mining made available
-new "mineable" system for trees imported
-plot-related alterations to server portals (wilderness/LeOr lifts enabled), plot-related additions to area
-spellhooking updated to 1-6-0-41
-emote radial system upgraded to 3.0

Posted: Sun May 22, 2005 9:36 pm
by Gaelyn Faerstryd
Avlis - Deglos

- Disabled Avlis- Rockhome Portal
- P-merchants v.1.5.1
- Bug Fixes