CoPaP System Updates

Development for CoPaP
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Orleron
Multiverse Scholar
Posts: 1247
Joined: Mon Nov 10, 2003 11:15 am
Location: Avlis
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CoPaP System Updates

Post by Orleron » Mon Nov 08, 2004 10:11 pm

Thread details changes to specific CoPaP systems. Systems examples include death, treasure, trash removal, persistent chests, crafting, etc.
Avlis: http://www.avlis.org

"My name is Orleron...a dungeonmaster...two years ago I got shot through a game client...I'm in a distant part of the internet aboard these servers of escaped mental patients...my players. I've made enemies, stupid, and annoying...now all I want to do is make CoPaP a reality, to warn Earth...Look inward(to your monitor) and share the newbies I've seen..."

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