Search found 35 matches

by Arcsylver
Thu Jun 17, 2004 2:45 pm
Forum: CoPaP News
Topic: Novus Terrarum now up to 138 Areas
Replies: 0
Views: 3663

Novus Terrarum now up to 138 Areas

With the addition of our new Temple interiors Novus Terrarum is now up to 138 areas. Some of our features include: A large central city to start out in. A city of undead. An Island city with underground areas to explore. A many forest areas to explore. A database driven Spawn system that is "on...
by Arcsylver
Thu Jun 17, 2004 1:50 pm
Forum: CoPaP: Development
Topic: CoPaP Development Updates
Replies: 129
Views: 103559

Novus Terrarum

Completed God Choosing system and Temples for respawn upon dying.
by Arcsylver
Tue Jun 15, 2004 5:39 pm
Forum: CoPaP: Development
Topic: CoPaP Development Updates
Replies: 129
Views: 103559

Novus Terrarum

Updated Module to the latest CEP and CoPaP/Universal Haks
by Arcsylver
Sun Jun 06, 2004 2:06 pm
Forum: CoPaP: Development
Topic: CoPaP Development Updates
Replies: 129
Views: 103559

Novus Terrarum

Relocated server to another Team members machine.

Had first Official test of the module in an online environment......Successful!!
by Arcsylver
Mon Apr 19, 2004 6:57 pm
Forum: CoPaP: General Discussion
Topic: Hmmm....
Replies: 9
Views: 7010

Check the Bioware boards, they locked the thread about this in two posts with no explaination.
by Arcsylver
Sun Apr 18, 2004 7:58 pm
Forum: Builders' Forum
Topic: Excellent PW Tilesets
Replies: 5
Views: 6428

Well yes, however NT is a single server world for the foreseeable futrue. The supersets are great for that purpose. A single server that neds a lot of different terrain types that all mesh well together. Instead of having the x in one tileset hak that lumps a lot of differently built haks together i...
by Arcsylver
Sun Apr 18, 2004 7:38 pm
Forum: Builders' Forum
Topic: Excellent PW Tilesets
Replies: 5
Views: 6428

Brick ...... Three little letters take care of the entire placeables issue quite nucely. C E P With that said. The main reason I posted about these "Supersets" is the fact that Lodrezzon has put a lot of time and effort into them. As an example of a server that could have benefittted great...
by Arcsylver
Fri Apr 16, 2004 7:26 am
Forum: Builders' Forum
Topic: Excellent PW Tilesets
Replies: 5
Views: 6428

Excellent PW Tilesets

I thought iI would post about Lodrezzon's Supersets here to let everyone know about them that hasn't seen them yet. He has designed custom tilesets using some of the best availible tileset additions as well as the default tilesets all combined into one "Superset" . This allows for an amazi...
by Arcsylver
Mon Apr 12, 2004 3:58 pm
Forum: CoPaP: Development
Topic: CoPaP Development Updates
Replies: 129
Views: 103559

Novus Terrarum


Update:
Built initial world module.

Cities of Necropolis, Haven and the Village of Minya are in the module with all trans working.

Working on setting up MySQL for the database, have downloaded the latest NWNx files and will be installing those once the MySQL is up and running.
by Arcsylver
Thu Feb 26, 2004 11:52 pm
Forum: CoPaP: General Discussion
Topic: Pro's and Con's of the CEP
Replies: 39
Views: 25713

ok silly question here.

Are the CoPaP haks really needed all that much if we switch to the CEP?

Seems like a lot of the stufff we already use or better versions of it are in this already