Search found 230 matches

by teleri
Mon May 09, 2005 1:08 pm
Forum: CoPaP News
Topic: CoPaP worlds enter final stretch of VaultSTER upgrade
Replies: 17
Views: 16750

Things in outlands to watch for, All standard rules for planescape. Items that give + bonuses for AC, Enchantemnt, or for ranged weapons Attack bonuses will be reduced by the distance they are from thier home plane/planet. Anything from the prime (avlis, Rockhome, etc) will be at -2 while in the out...
by teleri
Mon May 09, 2005 1:01 pm
Forum: CoPaP: General Discussion
Topic: Remember to vote CoPaP well on NWVault!
Replies: 4
Views: 6232

Re: Remember to vote CoPaP well on NWVault!

Orleron wrote:If you like what you see, help us out and rate us highly on NWVault's PW database:

http://nwvault.ign.com/community/gamewo ... 8974.shtml
Orl,

Go in to tyour profile and edit the settings on this entry so we can vote on it (:
by teleri
Sun May 08, 2005 3:43 pm
Forum: CoPaP: General Discussion
Topic: Rockhome to Deglos portal broken
Replies: 11
Views: 9162

please see this topic...

viewtopic.php?t=1183&highlight=

The link is down now till the update in Rockhome occurs.
by teleri
Fri May 06, 2005 11:53 am
Forum: CoPaP: General Discussion
Topic: I would like to propose an addition to the CoPaP charter
Replies: 26
Views: 18156

Hummm... OK I am going completly hypothetical and for the record I don't think that a DM should be able to "force" a player or a character to participate in a plot (I will make the distinction here). Ok my hypothetical situation is this. I am on a server called "trapped" and want...
by teleri
Mon May 02, 2005 12:22 pm
Forum: Grey Wastes News
Topic: Gray Waste Event on May 7th
Replies: 4
Views: 5208

I would play but me playing evil is sort of scarry... and I dont' want to get banned.. (:
by teleri
Thu Apr 28, 2005 3:52 pm
Forum: General Discussion
Topic: Hello Everyone
Replies: 32
Views: 25954

Welcome aboard, hope to see you in game.
by teleri
Thu Apr 28, 2005 10:27 am
Forum: CoPaP: Development
Topic: CoPaP Development Updates
Replies: 129
Views: 102200

Outlands 42 new areas are in 36 of which are connected but blocked till plot opens them up. imported 1452 new items that are outlands specific replaced the treasure table with an outlands specific one test implemented new spells (only test characters can use them at this point) the spells are porta...
by teleri
Tue Apr 19, 2005 8:17 pm
Forum: CoPaP: Questions and Answers
Topic: Need new passwords
Replies: 26
Views: 22602

I will reapply but it definitely looks like some other hiccup since so many of us did not get it. I am still listed as a member of the group if I go directly to the group's page. Look in your profile did you turn off mail? That is the most common problem, the second is hotmails filters which send a...
by teleri
Sat Apr 16, 2005 3:28 pm
Forum: CoPaP: Development
Topic: CoPaP tlk table
Replies: 10
Views: 7466

CoPaP tlk table

An Orl quote from The Bioware Boards New Dialog.tlk Community Thread Posted: Friday, 16 April 2004 11:12PM The Confederation of Planes & Planets would like to use lines 100,000 to 104,999, please. We've got our custom tlk running just fine right now with lines 100,000 to about 102,000 filled in....
by teleri
Sat Apr 16, 2005 2:06 pm
Forum: CoPaP: Development
Topic: CoPaP Development Updates
Replies: 129
Views: 102200

outlands

Added areas
updated death scripts
added planar powerloss
added 2 new monster types
added new racial types (still under test)
by teleri
Fri Apr 15, 2005 1:40 am
Forum: CoPaP: Development
Topic: Idea for spell name's
Replies: 6
Views: 5391

Re: Idea for spell name's

I've been assisting Tissa with entering spell data into the Avlis wiki. Upon doing this, it dawned on me that a few spell names might be best changed to something else. For instance, Mordenkainen's Sword or Disjunction. Morderkainen is from the Greyhawk setting and as far as I know, there are no li...
by teleri
Thu Apr 14, 2005 2:11 pm
Forum: CoPaP: General Discussion
Topic: item power loss by level - crafted swords
Replies: 6
Views: 4736

slave.of.emotions wrote:They are +1 atackbonus, i though this would go for any "+" stat.
No it is not designed to hamper nonmagical bonuses to attack or dammage.
by teleri
Wed Apr 13, 2005 5:39 pm
Forum: CoPaP: General Discussion
Topic: item power loss by level - crafted swords
Replies: 6
Views: 4736

I've been thinking about this too... What about immunity gear? Or stuffs like an Elf Sticker? (which has no enchantment bonus but d4 + d6 extra damage vs. the right enemy) Immunity is not effected it is not tied to a plane, nor is dammage vs a specific enemy as that too is not tied to a plne but an...
by teleri
Wed Apr 13, 2005 3:32 pm
Forum: CoPaP: General Discussion
Topic: item power loss by level - crafted swords
Replies: 6
Views: 4736

Re: item power loss by level - crafted swords

What will actually happen with burning swords etc ? Those are not basicaly magicaly enhanced but have they attributes rather from materials they are crafted of then magic, if i am not mistaken. Do they have the attribute (Enhanced +1) or is it Attack Bonus +1 Anything with the Enhanced attribute is...
by teleri
Sun Apr 10, 2005 7:32 pm
Forum: General Discussion
Topic: Help......!!!
Replies: 3
Views: 5483

Galantri and Rockhome are on tehsame server reloginto Rockhome and get your character back. Also read your journal on Rockhome it has some very important information.
by teleri
Sun Apr 10, 2005 12:25 am
Forum: CoPaP: General Discussion
Topic: Abyss404 Website down?
Replies: 3
Views: 3079

Sarrena wrote:As you may have noticed, my ISP is back up. They found the paper clip for the voltage board on their router :)
Ouch vunny but ouch
by teleri
Fri Apr 08, 2005 1:19 pm
Forum: Scripters and Coders' Forum
Topic: About tagging items with variables
Replies: 8
Views: 8388

relatively simple solution: The tag would be a certain variable. Let's call it sOriginalServer. Let's just create an additional field for the table that stores the pchest stuff. For every entry in the pchest, you also store those variables we need copap-wide on the items. This would be comparativel...
by teleri
Fri Apr 08, 2005 12:59 pm
Forum: Scripters and Coders' Forum
Topic: About tagging items with variables
Replies: 8
Views: 8388

a 4 MB database dump with ~50 NPC bics (including chests) in it compresses down to 205kb with rar. The 18 GB backup would thus size down to less than 1 GB. :D I know I take the pessimists view and get a nice surprise (: it helps to even out the really bad shocks of dealing with the occasional bad A...
by teleri
Fri Apr 08, 2005 12:14 pm
Forum: Scripters and Coders' Forum
Topic: About tagging items with variables
Replies: 8
Views: 8388

I've never really looked at it from a storage viewpoint. Let's see now: the biggest character in my localvault is 100kb. Now, he's got a pretty normal inventory, I guess a fully loaded character would be, what? ~300kb. Let's assume that would be the case. Avlis has what, 3000 player characters in t...
by teleri
Fri Apr 08, 2005 12:02 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54760

To be slighly more blunt than usual I don't think this is a choice anymore. Its a potentialy copap splitting issue we have seen the level of disagreement about it before. Anything should be taged, heck I think its a good idea to tag all items with a "homeworld" type tag if nothing else. Pe...
by teleri
Thu Apr 07, 2005 7:10 pm
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54760

Maybe we need no not make the no drop, but add a script to them that sets them so that the have an "owner" which is set by a variable on the item. that would prevent anyone else from using the item, shocks you (heck can even do some dammage) and it drops to the ground. At this point who ca...
by teleri
Wed Apr 06, 2005 12:35 pm
Forum: CoPaP: Development
Topic: Avlis Artificing system.
Replies: 16
Views: 10687

Not to get back on topic or anything... :D I plan to document the variables that are set on aritficed items. It will be on the wiki, and when I get it there I'll make an announcement. In the mean time, the info's in the code - which you have access to, and if you send me a PM and can look up specif...
by teleri
Wed Apr 06, 2005 12:29 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54760

There will be several sinks in the outlands unfortunatly they will in some ways perpetuate the issue. for example I am working on a "Planar Sword" you take to a smith a weapon of the + rating from each of the planes you wish to have the sword be native to drop a ton of cash min is (5 mil p...
by teleri
Tue Apr 05, 2005 3:07 pm
Forum: CoPaP: Development
Topic: Avlis Artificing system.
Replies: 16
Views: 10687

I always wished for a direct link from Avlis death planes to the different planer CoPaps. So, if someone died and goes to the abyss, they could somehow get to Abyss404 instead of doing their death quest and going back to Avlis. Same for the other planes. Although intereting I am not sure I would wa...
by teleri
Tue Apr 05, 2005 2:09 pm
Forum: Outlands
Topic: DM events continue...
Replies: 1
Views: 2783

A reminder that this is happening in a mear 6 hours. If you have not signed up please do so (: