Search found 47 matches
- Fri Nov 10, 2006 7:12 am
- Forum: CoPaP: General Discussion
- Topic: Outlands forums
- Replies: 9
- Views: 8325
- Wed Oct 25, 2006 5:36 pm
- Forum: CoPaP: General Discussion
- Topic: General request about CoPaP crafting
- Replies: 23
- Views: 16244
- Sat Oct 21, 2006 1:15 pm
- Forum: CoPaP: Questions and Answers
- Topic: CoPaP world items...
- Replies: 2
- Views: 4787
In a technical sense, however, almost all of the CoPaP worlds have different crafting systems, so there's no really universal list of components. Pick some that work with your setting, and implement them in the crafting system of your choice. These items do NOT need to exist in the palettes of other...
- Mon Oct 16, 2006 8:27 pm
- Forum: CoPaP: Questions and Answers
- Topic: NWN2 Copap Applications
- Replies: 11
- Views: 11034
- Fri Sep 01, 2006 5:25 pm
- Forum: Outlands
- Topic: Outlands DM event
- Replies: 2
- Views: 3595
- Thu Jul 27, 2006 9:57 pm
- Forum: CoPaP: General Discussion
- Topic: Will CoPaP become a NWN2 Project?
- Replies: 29
- Views: 22334
So are NWN and NWN2 going to be able to intermix worlds? No, not really. NWN2 is more than a graphics upgrade to NWN. While the scripting language and some of the file formats will be compatible (or at least importable one-way into NWN2), they will be different games. NWN1 clients will not be able ...
- Mon Jul 10, 2006 11:02 am
- Forum: CoPaP: Development
- Topic: SCORCO pchests and UArmorPart fields
- Replies: 0
- Views: 4448
SCORCO pchests and UArmorPart fields
http://www.nwnx.org/phpBB2/viewtopic.php?t=505
Alternatively, if anyone (e.g. Avlis) has come up with a fix to issues like this, or at least a reason for them occurring, I'd REALLY like to hear it.
Alternatively, if anyone (e.g. Avlis) has come up with a fix to issues like this, or at least a reason for them occurring, I'd REALLY like to hear it.
- Sat Jul 08, 2006 11:43 pm
- Forum: Builders' Forum
- Topic: Common problems you see in other modules and PW's
- Replies: 20
- Views: 17959
I'm building the city of Sigil right now to (hopefully...if I can get a team together to script, DM, draw and host [/em end advertisement plug-in]) add to CoPaP in the future and I use few 32 x 32 zones (like 2 I think so far...) but many are like 8 tall and 32 wide, so they're thin. You think havi...
- Thu Jun 29, 2006 3:02 pm
- Forum: CoPaP: Development
- Topic: 1.67 Update Status Request
- Replies: 13
- Views: 13053
What I did was copy nwmain.exe to nwmain1.66.exe before I updated. All my Avlis shortcuts target the second file (which was not changed by the update), while my Hala and Hades shortcuts target the first (which was changed by the update). I have had no problems logging into either at a moments notic...
- Wed Feb 15, 2006 10:12 pm
- Forum: CoPaP: Development
- Topic: DBWatcher issue
- Replies: 18
- Views: 15478
- Tue Feb 14, 2006 10:20 pm
- Forum: CoPaP: Development
- Topic: DBWatcher issue
- Replies: 18
- Views: 15478
- Tue Feb 14, 2006 3:31 pm
- Forum: CoPaP: Development
- Topic: DBWatcher issue
- Replies: 18
- Views: 15478
- Mon Feb 13, 2006 6:25 pm
- Forum: CoPaP: Development
- Topic: DBWatcher issue
- Replies: 18
- Views: 15478
DBWatcher issue
Hades' Autobic DBWatcher will run fine for a while, then start producing messages like this in the cmd window: SQLException: Communication link failure: java.net.SocketException, underlying cause: Software caused connection abort: recv failed ** BEGIN NESTED EXCEPTION ** java.net.SocketException MES...
- Mon Feb 06, 2006 6:48 am
- Forum: CoPaP: Development
- Topic: Proposal for the Perform skill
- Replies: 11
- Views: 11421
- Sat Feb 04, 2006 6:16 pm
- Forum: CoPaP: Development
- Topic: Scheduled Tasks
- Replies: 2
- Views: 5011
Scheduled Tasks
What do other worlds have as scheduled tasks, and how are they implemented? Specifically, I'd like to clear expired DB records, but things like 90-day player archival, vault backups, etc. would be good to know.
- Sat Dec 31, 2005 7:01 pm
- Forum: Grey Wastes News
- Topic: Vipact is our newest DM!
- Replies: 6
- Views: 5823
- Sun Nov 27, 2005 1:44 pm
- Forum: Grey Wastes News
- Topic: The Gray Waste Closes Shop
- Replies: 8
- Views: 9278
- Sat Nov 26, 2005 10:37 am
- Forum: CoPaP: General Discussion
- Topic: Direct x 9c
- Replies: 11
- Views: 10693
- Fri Sep 02, 2005 9:07 pm
- Forum: CoPaP: General Discussion
- Topic: NWN2
- Replies: 11
- Views: 9212