Search found 407 matches

by Orleron
Sat Aug 27, 2005 6:01 pm
Forum: CoPaP: General Discussion
Topic: CoPaP Newbie FAQ
Replies: 0
Views: 4405

CoPaP Newbie FAQ

Please read this before emailing anyone with questions: Abbreviations: [/color] AFAIK = as far as I know AFK = away from keyboard CE = Chaotic Evil CG = Chaotic Good CN = Chaotic Neutral CRPG = computer roleplaying game CODI = City of Doors Initiative CoPaP = Confederation of Planes & Planets EC...
by Orleron
Tue Aug 23, 2005 9:25 am
Forum: CoPaP: General Discussion
Topic: Question on CoPAP Psionics
Replies: 31
Views: 20938

Strictly speaking from a code point of view, psionics are readily available for all CoPaP servers to import. As you can see, they use it to different extents.
by Orleron
Sun Jul 31, 2005 12:41 am
Forum: CoPaP News
Topic: Hades and Outlands successfully link to CoPaP
Replies: 4
Views: 6899

Edited post
by Orleron
Sat Jul 30, 2005 4:15 pm
Forum: CoPaP News
Topic: Hades and Outlands successfully link to CoPaP
Replies: 4
Views: 6899

Hades and Outlands successfully link to CoPaP

The link between Hala and The Gray Waste is up and running! Outlands has also created a successful link to Avlis, which is not yet accessible to players, but will be soon. The plot for that is ongoing, AFAIK. This makes The Gray Waste and Outlands full CoPaP members! Congrats to their staff and lead...
by Orleron
Thu Jul 21, 2005 10:25 pm
Forum: CoPaP: General Discussion
Topic: HOW TO POST ON FORUMS, OMG SO FUNNY
Replies: 2
Views: 3044

Good advice.
by Orleron
Tue Jul 05, 2005 10:20 am
Forum: General Discussion
Topic: Rockhome down lately
Replies: 16
Views: 14002

I am not sure what's happening with Mystara, but I will look into it.
by Orleron
Mon May 30, 2005 10:14 pm
Forum: Scripters and Coders' Forum
Topic: Random NPC Population/Crafting
Replies: 7
Views: 7750

Don't forget the wiki is there to help with these systems. For the questomat, I think there are detailed instructions on the scripts you need. There's only 4 scripts for that system I think.
by Orleron
Mon May 30, 2005 4:01 pm
Forum: Scripters and Coders' Forum
Topic: Random NPC Population/Crafting
Replies: 7
Views: 7750

You can always extract stuff from the zero mod and import it separately into your mod.
by Orleron
Sun May 29, 2005 3:15 pm
Forum: Scripters and Coders' Forum
Topic: Random NPC Population/Crafting
Replies: 7
Views: 7750

That NPC code is already in the zero mod. I can't remember what the script name is, I think it's despawn_ or something like that. It's most likely initialized in the avlis_onload script so you can find the name in there someplace.
by Orleron
Tue May 24, 2005 12:19 pm
Forum: CoPaP: General Discussion
Topic: A New guild Idea
Replies: 45
Views: 30837

Okie dokie. Whatever butters your muffin! You are welcome to wait, but you are also welcome to play other characters as you wish. We have no problem with that at all.

Your guild members are also welcome to play other characters in the same way, as they wait.
by Orleron
Tue May 24, 2005 10:33 am
Forum: CoPaP: General Discussion
Topic: A New guild Idea
Replies: 45
Views: 30837

once that race is implemented you can go right in game and take care of it yourself like any other custom race. The key phrase there is in italics. Right now, no CoPaP worlds actually have set up the half-dragon as a playable PC race. So right now, it is not possible to make your character. But nev...
by Orleron
Thu May 19, 2005 8:21 am
Forum: CoPaP: General Discussion
Topic: A New guild Idea
Replies: 45
Views: 30837

Yes, we still use character hides, but it's its own separate system from AutoBic. The hide item also needs to be hacked in a gff generator to get rid of its item level restrictions.

It's a pretty complicated process that I don't have the time to explain right now.
by Orleron
Wed May 18, 2005 8:11 pm
Forum: CoPaP: General Discussion
Topic: A New guild Idea
Replies: 45
Views: 30837

Firstly there are no half-dragons, only the RDD prestiege class, and that means you are only part Dragon, and it is specifically Red. This is correct, but only so far, because no one has yet coded a half-dragon custom race. A new CoPaP world would probably be willing to do that. Let me make a point...
by Orleron
Wed May 18, 2005 4:56 pm
Forum: CoPaP: Development
Topic: help please
Replies: 5
Views: 4650

You do not need VaultSTER to link servers together if they are running on the same machine or the same LAN. You can find out information on how to do this on the bioware boards.
by Orleron
Tue May 17, 2005 10:32 pm
Forum: CoPaP: Development
Topic: Portal rearrangement and stuff (read for portal info)
Replies: 15
Views: 13596

Tony, I would definitely find a way to go from Rockhome to Glantri to Hala then to Avlis. It's possible, and the portals in that direction are working, from what I hear. Ferus told me that Rockhome's portals have been updated, so if they are not working today, then it means he must have a bug in the...
by Orleron
Sun May 15, 2005 9:27 pm
Forum: CoPaP: Development
Topic: Portal rearrangement and stuff (read for portal info)
Replies: 15
Views: 13596

Portal rearrangement and stuff (read for portal info)

Take this post as a heads up for your characters, folks. Most if not all CoPaP worlds have finished upgrading to the new VaultSTER. This means that all the old portals should be up and running again, temporarily. If you live on Hala and are trapped on Avlis or Mystara, for example, you will want to ...
by Orleron
Sun May 15, 2005 1:29 pm
Forum: CoPaP: Development
Topic: VaultSTER instructions on Wiki
Replies: 0
Views: 1819

VaultSTER instructions on Wiki

To those who are trying to upgrade to the new vaultSTER, we have put some instructions for it on the dev wiki. You must be a builder, subcontractor, or other kind of world staff to get to the devwiki, remember.
by Orleron
Wed May 11, 2005 10:10 am
Forum: CoPaP: Development
Topic: Custom Races and PrCs across CoPaP
Replies: 49
Views: 28694

SR should be a power that is placed on the PC hide. If it's done properly and put on the hide, it should function everywhere.
by Orleron
Mon May 09, 2005 1:31 pm
Forum: CoPaP: General Discussion
Topic: Remember to vote CoPaP well on NWVault!
Replies: 4
Views: 6287

ah, looks like they redid the sight and froze everything. I'll get around to it, ok.
by Orleron
Mon May 09, 2005 9:54 am
Forum: CoPaP: General Discussion
Topic: State of The Confederation Address
Replies: 1
Views: 2876

State of The Confederation Address

I occasionally like to do this sort of thing for my own server every few months, and I thought it would be informative to do the same kind of thing for CoPaP. Since this is the first address, let me give you some background. CoPaP seeks to do the impossible: recreate the entire D&D setting. It's...
by Orleron
Mon May 09, 2005 9:29 am
Forum: CoPaP News
Topic: CoPaP worlds enter final stretch of VaultSTER upgrade
Replies: 17
Views: 16875

Yes, that's true too, but no one has approached me about that, and if someone approached Avlis about it we would handle it on a world by world basis. Some worlds we'd be willing to do that with, and some we would not.
by Orleron
Mon May 09, 2005 9:17 am
Forum: CoPaP News
Topic: CoPaP worlds enter final stretch of VaultSTER upgrade
Replies: 17
Views: 16875

That is true, but currently we don't even have shadow/astral connections between planets. Maybe we will someday if someone decides to make that server, but what we do have in development is a Spelljamming server, Ithilla! :) www.ithilla.org Of course a money exchange system would be announced in adv...
by Orleron
Sun May 08, 2005 2:02 pm
Forum: CoPaP News
Topic: CoPaP worlds enter final stretch of VaultSTER upgrade
Replies: 17
Views: 16875

CoPaP worlds enter final stretch of VaultSTER upgrade

A few bottlenecks have been removed, and most, if not all, CoPaP worlds are moving to upgrade to the new version of VaultSTER asap. While this is happening, you will experience a lot of broken portals because the old VaultSTER and the new VaultSTER are incompatable. Avlis is on the new version of Va...
by Orleron
Sun May 01, 2005 7:10 pm
Forum: General Discussion
Topic: Hello Everyone
Replies: 32
Views: 26400

That's an old thread. You'll want to fill out another app and make sure your spam filters don't eat the response.
by Orleron
Sat Apr 23, 2005 12:45 am
Forum: CoPaP News
Topic: CoPaP takes on its first universal Staff Member: Apandapion
Replies: 0
Views: 3612

CoPaP takes on its first universal Staff Member: Apandapion

As discussed here , a great idea was put forth by Apandapion: Let's make some regularly scheduled player get-togethers on CoPaP servers that tend to have fewer players. What a great idea! Apandapion has been taken aboard as CoPaP staff to coordinate the movement. What will happen is several of the l...