Search found 287 matches

by Themicles
Wed Mar 31, 2004 4:17 pm
Forum: Tairis'nàdur News
Topic: Update: New website Domain
Replies: 0
Views: 2981

Update: New website Domain

We finally have our own domain name! The new address is http://www.tairisnadur.com At current, the main webpage is not available, but the forums still are. Expect to see a full blown website in the coming weeks. And just a reminder, there will be a DM'd event Tuesday, 6th of april, starting around 2...
by Themicles
Mon Mar 22, 2004 10:16 am
Forum: Tairis'nàdur News
Topic: Update: Required Files
Replies: 2
Views: 4598

I already explained tht Twigs... :P Read the entire news item. :)

-Themicles
by Themicles
Sun Mar 21, 2004 2:28 pm
Forum: Tairis'nàdur News
Topic: Tairis'nàdur: Forums
Replies: 0
Views: 2820

Tairis'nàdur: Forums

Our forums have moved to a new address temporarily while we sort things out.
Once we have everything set, we will post again with the final address for our forums (and future site).

http://travellers.freaked.org/forums

-Themicles
by Themicles
Wed Mar 10, 2004 10:26 pm
Forum: Tairis'nàdur News
Topic: Update: Required Files
Replies: 2
Views: 4598

Update: Required Files

The following files are required . Trav_Main 1.7 Extract this file into your NWN\hak directory Universal 3.0 Extract this file into your NWN\hak directory CoPaP TLK 2.0 Extract this file in your NWN\tlk directory. Special Note: THIS FILE IS REQUIRED. It was not required in the past, as it overwrote ...
by Themicles
Fri Mar 05, 2004 2:25 pm
Forum: Tairis'nàdur News
Topic: Update: Tairis'nàdur now running HotU 1.62
Replies: 0
Views: 2983

Update: Tairis'nàdur now running HotU 1.62

Tairis'nàdur is now running HotU 1.62. Be warned, the hakpaks ARE NOT fully updated, besides which, no one has any of the updates to the current hakpaks I have done. THERE WILL BE BUGS. Nothing too serious, more like annoying. Just bear with me this weekend while I continue updating and finishing up...
by Themicles
Fri Mar 05, 2004 3:33 am
Forum: Tairis'nàdur News
Topic: Downtime: Maintenance
Replies: 1
Views: 3260

Also during this time, Tairis'nàdur will be updating to both HotU and 1.62 for compatibility testing with the next version of the CoPaP and Universal haks. This testing will help to make sure that there are no major bugs in the new hakpaks.

-Themicles
by Themicles
Fri Mar 05, 2004 1:44 am
Forum: Tairis'nàdur News
Topic: Downtime: Maintenance
Replies: 1
Views: 3260

Downtime: Maintenance

Tairis'nàdur will be down for an undetermined time on Friday March 5th, starting at approximately 8am Eastern.
The computer itself will be undergoing hardware maintenance.
Our apologies for any inconvenience this may cause.

-Themicles
by Themicles
Thu Mar 04, 2004 3:44 pm
Forum: CoPaP News
Topic: New Ratings System on NWVault
Replies: 5
Views: 5116

I'll vote when my mind is clear enough to write a good comment. :)
Thats the only thing keeping me from voting at the moment.

-Themicles
by Themicles
Fri Feb 27, 2004 2:45 pm
Forum: CoPaP: General Discussion
Topic: Pro's and Con's of the CEP
Replies: 39
Views: 25723

If we replace all our clothes from Lisa with the same ones in the CEP, they might be on different lines I know this is just an example, but the CEP team stated that they made an effort NOT to move Lisas thingies, as they are very widespread and popular. So at least the clothes will stay unbroken. :...
by Themicles
Fri Feb 27, 2004 1:27 am
Forum: CoPaP: General Discussion
Topic: Pro's and Con's of the CEP
Replies: 39
Views: 25723

Keep in mind that if we replaced certain things, it may break existing items in game. Example: If we replace all our clothes from Lisa with the same ones in the CEP, they might be on different lines. The whole thing about the CEP isn't just that they are putting these things in a single hak, but the...
by Themicles
Thu Feb 26, 2004 6:02 pm
Forum: CoPaP: General Discussion
Topic: Pro's and Con's of the CEP
Replies: 39
Views: 25723

And one more thing...
Everyone who keeps saying not to worry about the 2da changes...
Remember who does them now, and you'll better understand my position. :P

-Themicles
by Themicles
Thu Feb 26, 2004 6:01 pm
Forum: CoPaP: General Discussion
Topic: Pro's and Con's of the CEP
Replies: 39
Views: 25723

We probably AREN'T going to use their exact 2da hak. We will probably integrate their 2da hak into ours. Their models and such will all be kept in separate haks which we can use by simply pluging them in. So I don't see where the extra work would be involved. Which is exactly why I think we'd be be...
by Themicles
Thu Feb 26, 2004 1:42 pm
Forum: CoPaP: General Discussion
Topic: Pro's and Con's of the CEP
Replies: 39
Views: 25723

Guys, another Con is that we'd still have to edit our 2das per world. Theres still unique content that will have to be updated. So, lets say a BioWare patch changes 2das. CEP changes theirs. We change ours. Do we wait for CEP to change theirs and change those after? Or do we just do it ourselves? I ...
by Themicles
Fri Feb 20, 2004 1:31 am
Forum: Grey Wastes News
Topic: Miras Seeking Staff
Replies: 4
Views: 4572

Mueller right? Fixed.
:)

-Themicles
by Themicles
Sun Feb 15, 2004 2:55 pm
Forum: Tairis'nàdur News
Topic: Downtime: Unexpected ISP downtime is over
Replies: 1
Views: 3392

Re: Downtime: Unexpected ISP downtime

The downtime as detailed below is finished. The server is back up and running on a 3.0ghz P4 overclocked to 3.3ghz. An unexpected disconnection of our service happened on Friday, February 13th, 2004. It appears that the connection is back in service, but we are unsure how stable it is. This issue wa...
by Themicles
Sat Feb 14, 2004 2:57 pm
Forum: Tairis'nàdur News
Topic: Downtime: Unexpected ISP downtime is over
Replies: 1
Views: 3392

Downtime: Unexpected ISP downtime is over

An unexpected disconnection of our service happened on Friday, February 13th, 2004. It appears that the connection is back in service, but we are unsure how stable it is. This issue was the on the ISP's end, and we have no control over it. Until we are sure the connection is stable, we will be keepi...
by Themicles
Thu Feb 12, 2004 2:35 pm
Forum: Tairis'nàdur News
Topic: Downtime Over
Replies: 0
Views: 2949

Downtime Over

UPDATE: The downtime mentioned below is now complete. Some bugs have reared their ugly heads, but they'll be squashed by tomorrow. Tairis'nàdur will be down for an undetermined amount of time today for maintenance, starting at approx. 2:30pm EST. We are updating some of our core code, including the ...
by Themicles
Mon Feb 02, 2004 12:28 am
Forum: Tairis'nàdur News
Topic: Travellers Team: Help Wanted
Replies: 0
Views: 2916

Travellers Team: Help Wanted

Currently looking for the following: Web Admin: Must be experienced in php. Must be able to create an intergrated website with our current forums. Much like this CoPaP page, and Avlis.org. Must be willing to be a dedicated team member. Scripter / Quest Builder / grunt: Must be able to write advanced...
by Themicles
Thu Jan 29, 2004 7:42 am
Forum: CoPaP: General Discussion
Topic: Welcome, newcomers!
Replies: 24
Views: 17303

Hi, I'm Themicles, and I'm an addict. :lol: I've been playing roleplaying games, both PnP and on the computer, for about... 10 or 11 years now. I started "writing" the background to my PW back in highschool... but the problem is, little of it was actually written on any sort of paper. What...
by Themicles
Tue Jan 27, 2004 12:30 pm
Forum: CoPaP: Development
Topic: Question: Item Palettes synchronization?
Replies: 9
Views: 7097

I'm pretty much against this... Please see old threads on the Avlis boards, circa the Mythos linkup. Synchronizing all the world's custom item palettes is a logistical nightmare. I have all of Avis' items (up to a certain date anyway)... and one of my DMs in particular bugs me ALL THE DAMN TIME, to ...
by Themicles
Fri Jan 16, 2004 8:25 am
Forum: General Discussion
Topic: account activation
Replies: 1
Views: 2059

Done.

-Themicles
by Themicles
Wed Dec 24, 2003 4:21 pm
Forum: CoPaP: Development
Topic: CODI Core AI
Replies: 1
Views: 2380

CPU Intensive

But if your server handles it in testing... I'm not sure why not...
I personally wouldn't try running the CODI AI, not until I build a dedicated
beast for my server...

-Themicles
by Themicles
Tue Dec 23, 2003 10:56 am
Forum: Tairis'nàdur News
Topic: Travellers is now running 1.61
Replies: 0
Views: 2871

Travellers is now running 1.61

Travellers is now patched to 1.61, and running smoothly. The trav_main
hak has been updated, and a link to the new hak will be available soon.

-Themicles
by Themicles
Sat Dec 13, 2003 10:01 pm
Forum: CoPaP: Development
Topic: CoPaP Development Updates
Replies: 129
Views: 103796

CoPaP * Begun work on making the SoU 1.60 version of CoPaPHak. This will also serve as the base for the HoTU version of CoPaPHak. Don't forget to add any HoTU creatures that are patched to everyone... (if any). Remember the psuedodragon and fairy dragon from SoU issue? Travellers Balancing done in ...
by Themicles
Fri Dec 12, 2003 1:21 am
Forum: Scripters and Coders' Forum
Topic: Argh. EffectBeam issues
Replies: 5
Views: 4668

See why I made that news post about an open scripter position on my
team? :D

Thanks

-Themicles