Search found 72 matches

by Starslayer_D
Thu Feb 09, 2006 12:44 pm
Forum: Scripters and Coders' Forum
Topic: Avlis Psionic monsters and NPC's.
Replies: 8
Views: 8252

*asks*

:)
by Starslayer_D
Thu Feb 09, 2006 10:35 am
Forum: Scripters and Coders' Forum
Topic: Avlis Psionic monsters and NPC's.
Replies: 8
Views: 8252

Avlis Psionic monsters and NPC's.

I've noticed that on Avlis, NPC psions and monsters with psionic abilities eem to work well. Could I inquire how this was achieved, as I am certain other worlds can benefit from true psionic mindflayers and other beings. Is it via spellhooking, or other scripts, or is it enabled copapwide with the n...
by Starslayer_D
Fri Jan 27, 2006 4:40 pm
Forum: NWN General Discussion
Topic: everyone's level 20?
Replies: 3
Views: 5805

Bad idea, sa you take away players right of self-determination as to what feats and skills their characters get, as well you remove the ability of people to get epic bonus feats once their chars hit 20 lvl'sina single class. Actually, you will make the powerdifference between new and old characters ...
by Starslayer_D
Mon Dec 05, 2005 7:57 am
Forum: CoPaP: Development
Topic: CoPaP Dev Wiki
Replies: 4
Views: 6889

Linkage, please?



Thank you!
by Starslayer_D
Wed Nov 23, 2005 3:53 pm
Forum: CoPaP: General Discussion
Topic: Direct x 9c
Replies: 11
Views: 10655

I have a raddeon card as well, and got those crashes too... what I found out was that setting my graphics details to low usually allowed me to log back into the area (I obviously logged in with an alt not mired in a crashy area). Other areas with same effect: Elysia Borderlands north I suspect the w...
by Starslayer_D
Wed Oct 26, 2005 9:22 am
Forum: CoPaP: Development
Topic: Generic Areas for DM events
Replies: 10
Views: 10585

Abyss404 has had very much success with generic DMA (Dungeon Master Areas) wich could be prepped up with placeables for events. Just make sure you clean up after yourself when the event is done. Excamples: Arena Swamp Peacefull village Tower (Ruins) from Basement to several levels Desert Forest vari...
by Starslayer_D
Sun Jun 12, 2005 9:07 am
Forum: CoPaP: General Discussion
Topic: Any interest in an Ethereal Plane server?
Replies: 18
Views: 11881

hehe.. reread my first edition MotP.. there are connections between astral and etheral at least. *shrug*
by Starslayer_D
Sat Jun 11, 2005 4:15 pm
Forum: CoPaP: General Discussion
Topic: Any interest in an Ethereal Plane server?
Replies: 18
Views: 11881

ok.. first edition MotP doesn't say anything about ethreal to outer or astral to inner.. now was it an error, or an upgrade in 3rd MotP.
by Starslayer_D
Fri Jun 10, 2005 3:13 am
Forum: CoPaP: General Discussion
Topic: Any interest in an Ethereal Plane server?
Replies: 18
Views: 11881

Looked it up in the manual of the planes yesterday. Both etheral and astral linke to inner and outer planes. Go figure...
by Starslayer_D
Tue May 17, 2005 5:05 pm
Forum: CoPaP: Development
Topic: Portal rearrangement and stuff (read for portal info)
Replies: 15
Views: 13543

Unless Rockhome/Deglos portalgets gut as well.. then you're not able to go back. Might be an idea to have some OOC map in these boards of wich connections are active, as with all the servers around I think things could become pretty confusing soon. With the currently linked 5 servers, things are yet...
by Starslayer_D
Fri May 13, 2005 3:26 am
Forum: Builders' Forum
Topic: Exotic Weapons and Psions
Replies: 15
Views: 13128

Ambidexterity needs a DEX of 15 as prerequisite.
by Starslayer_D
Mon May 09, 2005 4:15 am
Forum: CoPaP News
Topic: CoPaP worlds enter final stretch of VaultSTER upgrade
Replies: 17
Views: 16757

*grin* Read: Question, and then an excample. *sigh* Maybe a bad one, but a general "Changes made" is so unspecific. It simply was the one wich jumped to ym mind, as it had been discussed at lenght here.

Or should I take out both books and check all pages for possible chages?
by Starslayer_D
Mon May 09, 2005 3:55 am
Forum: CoPaP News
Topic: CoPaP worlds enter final stretch of VaultSTER upgrade
Replies: 17
Views: 16757

May I ask wich rules for Planescape and Spelljammer are to be in effect? EG: If I am currently visiting another plane, and the money exchange system suddenly springs up, I would like to have a little bit of warning in order to move back to my homeworld and keep the money I maed there unexchanged, in...
by Starslayer_D
Wed Apr 13, 2005 9:44 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

HotU contains a few armors with on hit effects.
by Starslayer_D
Mon Apr 11, 2005 9:44 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

Oh? Really?

Means the argument about weight was moot?

But wait... such items in a bag get transfered with the bag? To the corpse? Tag bag after all, as well...
by Starslayer_D
Mon Apr 11, 2005 3:21 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

So I won't be tagging my armors and most bulky items, but the small stuff wich is still above target levels:
Greater belts, Ring of Power, cloak +5, Thieves Hood, Nastasious Knuckle, my main sword... yes... sounds good.

PS: What happens if a bag gets tagged? *grin*
by Starslayer_D
Fri Apr 08, 2005 10:01 am
Forum: Scripters and Coders' Forum
Topic: About tagging items with variables
Replies: 8
Views: 8393

Makes me wonder how large the avlis server vault is. :)
by Starslayer_D
Fri Apr 08, 2005 9:57 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

Idea: Add an option to tag weighty items as plot and weight reduction? The value increase doesn't matter, as it's plot then.

Voluntarely has the benefit of eliminating things one retirement at a time.
by Starslayer_D
Fri Apr 08, 2005 6:07 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

Or choose not to get it marked plot/non-droppable if it's an issue for the character? Er... I thought the proposal was by now to take away the choice and make it mandatory. It it was voluntarely, I would have no beef with it. What I dislike and what gets me on the baricades is Teleri's proposal to ...
by Starslayer_D
Fri Apr 08, 2005 5:55 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

*grin* Well, one set of armor is the one worn.. the other, with the spell, was from the first tradein, and used as a disguise. Not really über, but a neat looking armor with hast and imp invisibility once/day. I keep it as Memento, mostly. And use it as disguise in some cases. I am dead certain that...
by Starslayer_D
Fri Apr 08, 2005 2:16 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

Post made as a pplayer, not as a DM (my DM persona sees the reasonability.. but my min PC is having issues) Ok, I admit it, I'm screwed over... I'm a type 4 who over 3 years of play has worked hard and been rewarded by DM's and friends, and now has eg the following stuff wich falls under above propo...
by Starslayer_D
Thu Apr 07, 2005 2:26 pm
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

*smiles* Thank you for clarifying.
by Starslayer_D
Thu Apr 07, 2005 11:07 am
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

Orleron, the wording seemed to suggest an:

Tag as plot/undropable item or loose it soon merasure.

Voluntarely, and for some items it seems much more palateable instead of an has to be done mreasure, as that would create difficulties for players for various reasons.
by Starslayer_D
Wed Apr 06, 2005 2:50 pm
Forum: CoPaP: Development
Topic: Proposal to remove uber/banned gear from the economy
Replies: 79
Views: 54770

Fine... a few questions: a) When will persistant chests who allow to store items not in the aplette come in to store some of the currently carried gear? b) Will spawns be adjusted to take into consideration that no +5 ac gear is around? I know my lvl 21 fighter has real troubles surviving spawn in g...
by Starslayer_D
Thu Mar 31, 2005 5:56 am
Forum: CoPaP: Development
Topic: Custom Races and PrCs across CoPaP
Replies: 49
Views: 28527

It's simply an adaption of the avlis item level script.. set to way lower gp values afaik.

*grin*