Well, my system didnt use waypoints. The transition destinations are completely db controlled.
Triggers are still needed and that is why i say it was a prototype since you'd need to place a lot of triggers just in case that might not do anything.
Web control is not what would be possible with my idea.
Search found 30 matches
- Fri Oct 28, 2005 4:21 am
- Forum: CoPaP: Development
- Topic: Generic Areas for DM events
- Replies: 10
- Views: 10727
- Thu Oct 27, 2005 5:21 am
- Forum: CoPaP: Development
- Topic: Generic Areas for DM events
- Replies: 10
- Views: 10727
That is in fact quite simple to do. I once did a prototype of a DB powered trantitioning system. I could iron it out (after digging it out again). Certainly that system shouldn't be used globally but only for certain transitions. New transitions could also be set on the fly with a dm wand whilst in-...
- Wed Oct 12, 2005 10:28 pm
- Forum: CoPaP: General Discussion
- Topic: NWN2
- Replies: 11
- Views: 9215
http://www.transgaming.com/ I know it's not native but running fine enough ... Anyway. A decision for DX 9 doesnt necessarily mean you are bound to that rendering platform. If you abstracted (the code) on the right levels you could base it on nealry anything... e.g. SDL I think all discussions about...
- Tue Sep 27, 2005 5:16 pm
- Forum: Polls
- Topic: Favorite cause of portal opening?
- Replies: 6
- Views: 9317
If i remember correctly i voted accident in the past (why cant i see what i voted for months back anyway?). My thoughts now are that it's not so much about the way a portal was created that fascinates me but the surrounding context, like, is it in a difficicult to access area or in the middle of mik...
- Thu Feb 03, 2005 12:01 am
- Forum: Scripters and Coders' Forum
- Topic: Setting up NWNx as a windows service
- Replies: 12
- Views: 11721
Just pointing to the obvious:
http://support.microsoft.com/kb/q137890/
and then in the service dialogue (Management console) activate "May interact with desktop"
Maybe that works better....
http://support.microsoft.com/kb/q137890/
and then in the service dialogue (Management console) activate "May interact with desktop"
Maybe that works better....
- Tue Oct 19, 2004 10:46 pm
- Forum: General Discussion
- Topic: Beta Test Invite to the Avlis/CoPaP Community
- Replies: 4
- Views: 4146
- Tue Jun 08, 2004 12:34 am
- Forum: CoPaP News
- Topic: Thay PW joins CoPaP
- Replies: 5
- Views: 5103
- Tue Jun 01, 2004 11:28 am
- Forum: CoPaP: General Discussion
- Topic: Custom icons wishlist thread
- Replies: 0
- Views: 1980
Custom icons wishlist thread
on behalf of stoertebeker i point you to this thread. Since the icons would be included (hopefully) in the next universal hak other worlds may have input here. If you have holy symbols he would need an image to get a clue what it looks like Please post in the avlis thread to keep it all in one place...
- Mon May 24, 2004 12:16 pm
- Forum: CoPaP: Development
- Topic: XP on Hala
- Replies: 24
- Views: 15377
I see... well my experience with documenting projects is that if you want to do it properly you need about half the time in coding and half the time documenting. But there are also syngergistic effects when you modify a project often. I started heavily documenting my work about 1 year and a half ago...
- Mon May 24, 2004 10:43 am
- Forum: CoPaP: Development
- Topic: XP on Hala
- Replies: 24
- Views: 15377
Or maybe a standard copap module can be put somewhere? Anytime something in the core changes that should be reflected in all copap worlds one way or another you can see it in the module. I know that the copap guidelines are just recommendations and that means such a module would not be THE standard ...
- Sun Apr 18, 2004 4:58 pm
- Forum: Polls
- Topic: What's your favorite D&D Pantheon?
- Replies: 15
- Views: 15231
- Sun Apr 18, 2004 4:45 pm
- Forum: Builders' Forum
- Topic: Area building: DOs and DON'Ts
- Replies: 14
- Views: 13941
- Sun Apr 18, 2004 8:32 am
- Forum: CoPaP: General Discussion
- Topic: Passport Revisited and HotU Local Variables Stored on items
- Replies: 43
- Views: 27824
Wouldnt it also be possible to utilize the nwvaultster? As i understand it the problem we have is to transfer data stored on players in the db of a world to another world. We could do this with the variables in items, with some sort of external tool/protocol that sends the data directly to the db, a...
- Thu Mar 25, 2004 9:55 am
- Forum: Polls
- Topic: Which CoPaP PW is your homeworld?
- Replies: 16
- Views: 15626
- Thu Feb 26, 2004 7:08 pm
- Forum: CoPaP: General Discussion
- Topic: Pro's and Con's of the CEP
- Replies: 39
- Views: 25727
There still are a lot of people with dial up connections. So i think it might be a good idea to wait for the CEP to be released and stabilized first. Then we can run a poll after a few weeks how many people actually have the cep installed, how many haven't but are willing to do so and how many say i...
- Fri Feb 20, 2004 5:58 am
- Forum: Grey Wastes News
- Topic: Miras Seeking Staff
- Replies: 4
- Views: 4573
Hey Vrosh, you might wanna try
nwwine.
http://sim.lme.usp.br/~drudi/nwnwine/
With this and other wine versions i got the nwtoolset under linux running. Works like a charm.
nwwine.
http://sim.lme.usp.br/~drudi/nwnwine/
With this and other wine versions i got the nwtoolset under linux running. Works like a charm.
- Fri Jan 02, 2004 3:20 am
- Forum: CoPaP: General Discussion
- Topic: Tool for Crafters (Avlis Crafting system)
- Replies: 8
- Views: 5802
Assuming you installed it on your computer:
http://localhost:8080/manage
A computer in your lan: replace localhost with the ip of the computer where you installed zope.
http://localhost:8080/manage
A computer in your lan: replace localhost with the ip of the computer where you installed zope.
- Sun Dec 28, 2003 7:44 pm
- Forum: Ithilla News
- Topic: What were the skies like when you were young?
- Replies: 8
- Views: 7703
- Wed Dec 24, 2003 9:24 pm
- Forum: CoPaP: General Discussion
- Topic: Passport Revisited and HotU Local Variables Stored on items
- Replies: 43
- Views: 27824
- Tue Dec 23, 2003 3:07 pm
- Forum: Avlis News
- Topic: Avlis upgraded to NWN-SoU 1.61
- Replies: 1
- Views: 3446
- Mon Dec 22, 2003 6:04 am
- Forum: General Discussion
- Topic: NWN server version?
- Replies: 6
- Views: 5185
- Mon Dec 15, 2003 4:37 pm
- Forum: CoPaP: General Discussion
- Topic: Passport Revisited and HotU Local Variables Stored on items
- Replies: 43
- Views: 27824
I may be wrong but isnt it also possible to attach attributes directly to player character objects with hotu? I think i read something about that on the bioware forums but i cant find it right now. and if we'd have to use an item why not put in the hidden creature inventory... i think every characte...
- Mon Dec 15, 2003 12:33 am
- Forum: CoPaP: Questions and Answers
- Topic: Copap coordination officer
- Replies: 1
- Views: 3835
Copap coordination officer
Will there be some kind of Copap coordination officer? I think that position would be nearly purely management. Im not entirely sure what tasks this position would involve but i think copap could really use someone dedicated to communicate with the different worlds and coordinate tasks. Regards, Laf...
- Sat Nov 29, 2003 7:11 am
- Forum: CoPaP: General Discussion
- Topic: Tool for Crafters (Avlis Crafting system)
- Replies: 8
- Views: 5802
- Wed Nov 26, 2003 7:13 pm
- Forum: Scripters and Coders' Forum
- Topic: Inline math operations?
- Replies: 3
- Views: 3778
read the manual ;) http://www.reapers.org/nwn/reference/compiled/function.GetWeight.html GetWeight() returns the weight of all items carried by a character or one item in tenths of lbs!! so you need to divide by 100 and not 10 since your 16 lbs make 160 tenths of lbs ;) aaaand: you may want to apply...