Search found 7 matches
- Tue Oct 26, 2004 1:45 am
- Forum: CoPaP: Development
- Topic: Crafting Help.. I thought I would ask everyone here.....
- Replies: 23
- Views: 21908
The biggest problem with these types of problems is they are hard to troubleshoot without seeing the module in front of you. Both you and Teleri have something simple that is just not quite right. A couple of questions I thought of are 1) Did you start with the ZeroMod or did you import the various ...
- Thu Oct 21, 2004 7:06 pm
- Forum: CoPaP: Development
- Topic: Crafting Help.. I thought I would ask everyone here.....
- Replies: 23
- Views: 21908
My guess would be you started with the AvlisZero module and the Immortal Area has the PCVault placeable in it. All of the local variables for player skills and calculations are done on it so you have to have it for ARS to function. Your problem sounds like something with how you have the tags setup ...
- Thu Oct 21, 2004 5:16 pm
- Forum: CoPaP: Development
- Topic: Crafting Help.. I thought I would ask everyone here.....
- Replies: 23
- Views: 21908
- Thu Mar 04, 2004 4:08 pm
- Forum: CoPaP: Development
- Topic: BIC File Editor pluggin for APS
- Replies: 0
- Views: 2731
BIC File Editor pluggin for APS
http://nwvault.ign.com/Files/other/data/1078041691000.shtml Not sure if any of you guys have seen this or not, but I have been playing with it for the past few days and it is a straight up good start to a no fuss no muss automatic subrace system. It doesn’t have all the features Red Golem’s system h...
- Fri Feb 27, 2004 1:46 pm
- Forum: CoPaP: General Discussion
- Topic: Pro's and Con's of the CEP
- Replies: 39
- Views: 38353
Just a thought, why not use the model/texture hak paks of CEP and update the CoPaP 2da hak to reflect the new items offered. That way there will be no need to change the items in your modules that are there now and you still get the benefits of CEP. Since we will be supporting our own 2da hak anyway...
- Mon Feb 23, 2004 10:05 pm
- Forum: General Discussion
- Topic: Disturbing comment about Star Wars: Episode III
- Replies: 20
- Views: 21808
To me Episode III is a lot like a distant relative’s wedding, you don’t want to go but you feel obligated to. On the up side of that much combat would mean we will not have to sit through a cheesy storyline that falls apart in the last 15 minutes of the movies like we did in Episode II. And if it’s ...
- Sun Nov 23, 2003 11:59 am
- Forum: General Discussion
- Topic: Username Invalid
- Replies: 4
- Views: 4960