Search found 9 matches

by Maska
Wed Aug 11, 2004 8:51 am
Forum: Scripters and Coders' Forum
Topic: Setting up NWNx as a windows service
Replies: 12
Views: 6966

FireDaemon works quite well too...
by Maska
Wed Aug 11, 2004 8:51 am
Forum: Scripters and Coders' Forum
Topic: Setting up NWNx as a windows service
Replies: 12
Views: 6966

FireDaemon works quite well too...
by Maska
Thu Apr 29, 2004 10:49 am
Forum: General Discussion
Topic: OT: Something to share...
Replies: 4
Views: 2472

OT: Something to share...

Totally Off Topic... but have to share it with you all if you haven't read it already...

http://www.giantitp.com/cgi-bin/GiantITP/ootscript


I suggest starting at the beginning.... :twisted:
by Maska
Mon Apr 19, 2004 12:35 pm
Forum: CoPaP: General Discussion
Topic: Hmmm....
Replies: 9
Views: 3773

Hmmm....

http://www.ferrago.com/story/3393


Gads i hope it's a late April Fools joke.... :?

I realize it's sorta old news... but apparently the rumors are heating up again ....
by Maska
Wed Mar 24, 2004 12:21 pm
Forum: Polls
Topic: Will you be downloading the Community Expansion Pack?
Replies: 9
Views: 5981

And it could go LOWER than 8mb..... *TEASE*

If I were making the decision.... I'd tell you all to download CEP now and wait for the swapover..... but that's up to Orleron to decide (lucky you! :twisted:)
by Maska
Wed Dec 24, 2003 3:59 pm
Forum: CoPaP: Development
Topic: CODI Core AI
Replies: 1
Views: 1299

CODI Core AI

Anyone else looking at the CODI Core system for their worlds?? They just released an update (part of the 12 days of Xmas event) and the writeup sounds VERY interesting...

I was just curious if anyone else is looking at this....
by Maska
Fri Dec 12, 2003 5:46 pm
Forum: CoPaP: Development
Topic: Member World Contacts
Replies: 9
Views: 4279

Name: Maska
World: Fairhaven
Email: maska1[at]adelphia[dot]net
by Maska
Tue Nov 25, 2003 7:31 am
Forum: Builders' Forum
Topic: Common problems you see in other modules and PW's
Replies: 20
Views: 10896

I've seen threads that suggest area sizes of between 12x12 and 16x16 with no more than 20 placeables or effects.

Also seen mention that the less doors (even if permanently locked) there are the better the performance...

HTH,
Maska
by Maska
Sat Nov 22, 2003 7:24 am
Forum: CoPaP: Development
Topic: CoPaP Development Updates
Replies: 129
Views: 62776

Re: CoPaP Development Updates

Fairhaven

* Finalized the mapping/coordinate system (makes the main Fairhaven continent capable of mapping ~12k area above ground).
* Assembled Core systems, putting aside until HotU is released to see possible changes in core systems
* Currently building basic maps for 5 major cities